Class
Wizard
The Wizard calls forth the immense powers of magic to suit his needs. Whether that means summoning a powerful fireball to cast asunder his foes or to temporarily vanishing into thin air, his incantations are a sight to behold.
Base Stats
Perks 18
Skills 8
Spells 20
Tier 66 Cost
Tier 77 Cost
Changelog
| Patch | What Changed | Date | |
|---|---|---|---|
| Changed | Hotfix #124 | Fixed an issue where Wizards could use Fly to move outside the map in the Ritual Room module of The Forgotten Castle - The Crypt. | Aug 21, 2026 |
| Changed | Hotfix #123 | Fixed an issue where Wizards could use Fly to escape the affected area of Murder of Crows in the Blue Maelstrom - Spawning Pool module. | Aug 13, 2026 |
| Changed | Hotfix #122 | Fixed an issue where Wizards could escape using Fly before the drawbridge had fully lowered. | Aug 6, 2026 |
| Changed | Hotfix #121 | Fixed an issue where the Wizard's Polymorph chicken form could perform an attack animation when left-clicking, contrary to the intended design. | Jul 30, 2026 |
| Changed | Hotfix #120 | Fixed an issue where the Wizard's Arcane Infusion could trigger when attacking corpses. | Jul 23, 2026 |
| Changed | Early Access Season #10 | Nearly 40 new perks, skills and spells! – Overwhelming magic has been bestowed upon the Wizard and Cleric. Also a broad revamp of many familiar skills for the other classes. | Jul 17, 2026 |
| Changed | Hotfix #118 | Wizard | Jun 25, 2026 |
| Changed | Early Access Season #9 | Wizard | Apr 28, 2026 |
| Changed | Hotfix #110 | Wizard | Mar 6, 2026 |
| Changed | Hotfix #100 | Wizard’s Melt physical damage reduction has been decreased from 20% → 15%, and its duration has been reduced from 5s → 4s. | Nov 20, 2025 |
| Changed | Hotfix #97 | Wizard | Oct 16, 2025 |
| Changed | Hotfix #96 | Fixed an issue where Wizard’s Meditation could cause legs not to be visible or cancel itself when used underwater. | Sep 25, 2025 |
| Changed | Early Access Season #7 | Wizard | Sep 24, 2025 |
| Changed | Hotfix #92 | Fixed an issue where the Spear, Bardiche, Wizard Staff, Ceremonial Staff, and Quarterstaff could block an area wider than their intended weapon width. | Jul 25, 2025 |
| Changed | Hotfix #86 | Fixed an issue where devil wings were visible in the afterimage when using the Wizard's Haste or Invisibility. | May 23, 2025 |
| Changed | Hotfix #85 | Wizard Staff’s spell power has been slightly decreased. | May 9, 2025 |
| Changed | Hotfix #83 | Fixed an issue where using Wizard's Invisibility or Potion of Invisibility within the Ghostdust Pouch area would result in no afterimage VFX. | Apr 17, 2025 |
| Changed | Early Access Season #6 | Fixed an issue where Bards playing the Peacemaker song could be hit by a Wizard's Explosion spell even if they were outside the impact area. | Apr 10, 2025 |
| Changed | Hotfix #81-2 | Wizard | Mar 27, 2025 |
| Changed | Hotfix #80 | Wizard | Mar 7, 2025 |
| Changed | Hotfix #78 | Fixed an issue where a projectile item would remain for an extended duration when a Wizard was hit by a projectile item when using Invisibility. | Jan 24, 2025 |
| Changed | Hotfix #76 | Changed the VFX size of Wizard’s Magic Missile and Fireball. | Jan 10, 2025 |
| Changed | Hotfix #75 | Wizard | Dec 27, 2024 |
| Changed | Hotfix #69 | Wizard's Magic Missile spell count changed from 5 → 10. | Oct 24, 2024 |
| Changed | Hotfix #65 | Fixed an issue where Wizard's Chain Lightning was transferred to 5 targets instead of 4 targets. | Sep 24, 2024 |
| Changed | Hotfix #63 | Spell ranges have been adjusted to match class characteristics. Wizard 800, Warlock 750, Cleric 700, Druid 700. | Sep 6, 2024 |
| Changed | Hotfix #62 | Wizard's Spell Overlord's knowledge penalty changed from -30% → -20%. | Aug 29, 2024 |
| Changed | Hotfix #61 | Wizard's Quickchant casting speed bonus changed from 20% → 15%. | Aug 22, 2024 |
| Changed | Hotfix #58 | Wizard's Quick Chant spell casting speed bonus changed from 10% → 20%. | Aug 2, 2024 |
| Changed | Hotfix #57 | Wizard's Arcane Shield total shield changed from 20 → 15. | Jul 18, 2024 |
| Changed | Hotfix #55 | Spellbook, Crystal Ball, and Wizard Staff now have 5%, 10%, 15% magic penetration respectively. | Jul 5, 2024 |
| Changed | Hotfix #54-1 | Wizard's Staff Mastery magic weapon damage improved from 1 → 2. | Jun 24, 2024 |
| Changed | Hotfix #54 | Fixed an issue where 'Loyal Court Wizard' quest mission 'Dark Ritual Room A' could not be cleared because it did not exist. | Jun 21, 2024 |
| Changed | Hotfix #49 | Wizard's Staff Mastery magical weapon damage has been changed from 3 → 1. | May 25, 2024 |
| Changed | Hotfix #40 | Fixed an issue where the Warlock’s Life Drain and Wizard’s Magic Lock aim collider was too small. | Apr 4, 2024 |
| Changed | Hotfix #38 | Wizard's Spell Overload memory capacity penalty has been changed from -70% → -60%, and the spell count bonus has been changed from 100% → 60%. | Mar 28, 2024 |
| Changed | Hotfix #37 | Wizard's Spell Overlord memory capacity penalty has been changed from -60% → -70%. | Mar 20, 2024 |
| Changed | Hotfix #33 | Fixed an issue where the Wizard's Ice Shield would trigger without actually taking damage. | Feb 22, 2024 |
| Changed | Hotfix #32 | Fixed an issue where the Quarterstaff was not given as a starting item for the Wizard. | Feb 11, 2024 |
| Changed | Hotfix #31 | We want to wish everyone a happy Lunar New Years! We’ve worked hard to make some critical improvements so everyone can enjoy the holidays. We have implemented several fixes which improve server performance and should reduce the amount of rubber banding. We have concluded our experiment with the map rotation and now ALL maps will be available for ALL party types. We understand that matches may be less full than usual for the time being, but we decided that it was better to build and learn based on our expected specs rather than force a band-aid solution. We have also made balance changes to the Barbarian class with our hope of increasing the skill ceiling and to allow for more risk vs. reward playstyle. We’ve also slightly upgraded the Wizard to improve their early game experience and assist them in solo play as a starting point. Finally, this update includes our first pass at the Marketplace feature that allows users to sell items to other players through an automated process. We have focused on function over comfort at this stage, but we plan to improve it and make it more convenient in future iterations. The original Trading Post system will remain intact to accommodate direct trades between users, especially for more valuable items. We want to thank everyone for their patience as we worked to fix these pressing issues. | Feb 8, 2024 |
| Added | Hotfix #22 | Fixed an issue where the afterimage of Wizard’s Invisibility did not appear. | Nov 30, 2023 |












































