Patch

Hotfix #40

Patch Notes

Hi, Adventurers!

The previous hotfix introduced instabilities to the game that caused a decrease in performance and a large uptick in crashes. We have worked hard to address many of these issues to return the game to a more highly performant and stable level.

We have also updated changes to the Creep mechanic along with minor balance changes as we start preparations for the multi-class system. Finally, we have added several QoL changes including the ability to unlock 2 additional stashes for your character. We hope you continue your journey in the dungeons as we roll out the multi-class system in the upcoming weeks. Thank you and see you in the dungeons!

IRONMACE

Changes:

  • Fixed multiple performance issues.
  • Fixed an issue where multiple keys could active simultaneously after updating keybind settings.
  • Fixed an issue where a character could be deleted automatically without the confirmation popup when moving to the character selection screen and quickly clicking the delete button.
  • Fixed an issue where the Cleric's Brewmaster was increasing strength more than intended.
  • Fixed an issue where Warlocks sometimes failed to transform into Demon form when using Bloodpact.
  • Fixed an issue where the Warlock’s Life Drain and Wizard’s Magic Lock aim collider was too small.
  • Fixed an issue where certain hunting loots could not be sold to merchants.
  • Fixed an issue where the bonus damage to ‘Undead’ modifiers did not work properly.
  • Various minor bug fixes.
  • Movement speed reduction penalty received while walking or crouched changed from -40% → -55%.
  • Rogue's Creep movement speed bonus increased from 5% → 30%.
  • Ranger's Crippling Shot movement speed penalty changed from -35% → -40% and duration changed from 2s → 1s.
  • Ranger's Spear Proficiency additional physical power changed from 10 → 7.
  • Ranger's True Shot physical damage bonus changed from 5% → 8%.
  • Ranger's Backstep cooldown changed from 14s → 10s.
  • Warlock's Shadow Touch true magical damage changed from 3 → 2, magical heal base changed from 3 → 2.
  • Warlock's Blow of Corruption cooldown has been changed from 18s → 24s, magic damage base changed from 15 → 10, and recovery reduction penalty changed from -70% → -80%.
  • Warlock's Dark Offering duration changed from 12s → 15s.
  • Warlock's Bloodstained Blade additional weapon damage changed from 7 → 5.
  • Heavy Gambeson, Ornate Jazerant changed from Plate to Cloth.
  • The Weapon damage has been slightly increased for the following legendary and unique rarity weapons: Arming Sword, Bardiche, Battle Axe, Double Axe, Felling Axe, Halberd, Morning Star, Quarterstaff, Rapier, Recurve Bow, Dagger, Spear, War Hammer, Wizard Staff.
  • Francisca Axe weapon damage has been reduced. The movement speed penalty applied to the target has been increased from -25% → -35%.
  • Throwing Knife weapon damage has been reduced. The movement speed penalty applied to the target has been increased from -20% → -25%.
  • Club weapon damage has been slightly reduced.
  • Hand Crossbow weapon damage has been slightly reduced.
  • Hatchet weapon damage has been increased.
  • Horseman's Axe weapon damage has been increased.
  • You can now unlock 2 more additional stashes for gold.
  • Class filters have been added to the Marketplace.
  • Removed the ‘dungeon’ requirements from the Character Kill quests.