Patch
Hotfix #40
Patch Notes
Hi, Adventurers!
The previous hotfix introduced instabilities to the game that caused a decrease in performance and a large uptick in crashes. We have worked hard to address many of these issues to return the game to a more highly performant and stable level.
We have also updated changes to the Creep mechanic along with minor balance changes as we start preparations for the multi-class system. Finally, we have added several QoL changes including the ability to unlock 2 additional stashes for your character. We hope you continue your journey in the dungeons as we roll out the multi-class system in the upcoming weeks. Thank you and see you in the dungeons!
IRONMACE
Changes:
- Fixed multiple performance issues.
- Fixed an issue where multiple keys could active simultaneously after updating keybind settings.
- Fixed an issue where a character could be deleted automatically without the confirmation popup when moving to the character selection screen and quickly clicking the delete button.
- Fixed an issue where the Cleric's Brewmaster was increasing strength more than intended.
- Fixed an issue where Warlocks sometimes failed to transform into Demon form when using Bloodpact.
- Fixed an issue where the Warlock’s Life Drain and Wizard’s Magic Lock aim collider was too small.
- Fixed an issue where certain hunting loots could not be sold to merchants.
- Fixed an issue where the bonus damage to ‘Undead’ modifiers did not work properly.
- Various minor bug fixes.
- Movement speed reduction penalty received while walking or crouched changed from -40% → -55%.
- Rogue's Creep movement speed bonus increased from 5% → 30%.
- Ranger's Crippling Shot movement speed penalty changed from -35% → -40% and duration changed from 2s → 1s.
- Ranger's Spear Proficiency additional physical power changed from 10 → 7.
- Ranger's True Shot physical damage bonus changed from 5% → 8%.
- Ranger's Backstep cooldown changed from 14s → 10s.
- Warlock's Shadow Touch true magical damage changed from 3 → 2, magical heal base changed from 3 → 2.
- Warlock's Blow of Corruption cooldown has been changed from 18s → 24s, magic damage base changed from 15 → 10, and recovery reduction penalty changed from -70% → -80%.
- Warlock's Dark Offering duration changed from 12s → 15s.
- Warlock's Bloodstained Blade additional weapon damage changed from 7 → 5.
- Heavy Gambeson, Ornate Jazerant changed from Plate to Cloth.
- The Weapon damage has been slightly increased for the following legendary and unique rarity weapons: Arming Sword, Bardiche, Battle Axe, Double Axe, Felling Axe, Halberd, Morning Star, Quarterstaff, Rapier, Recurve Bow, Dagger, Spear, War Hammer, Wizard Staff.
- Francisca Axe weapon damage has been reduced. The movement speed penalty applied to the target has been increased from -25% → -35%.
- Throwing Knife weapon damage has been reduced. The movement speed penalty applied to the target has been increased from -20% → -25%.
- Club weapon damage has been slightly reduced.
- Hand Crossbow weapon damage has been slightly reduced.
- Hatchet weapon damage has been increased.
- Horseman's Axe weapon damage has been increased.
- You can now unlock 2 more additional stashes for gold.
- Class filters have been added to the Marketplace.
- Removed the ‘dungeon’ requirements from the Character Kill quests.