Patch

Hotfix #32

Patch Notes

Hi Adventurers,

We are currently doing our best to address several known issues. Firstly, we have been working on improving the algorithm of the marketplace to ensure smooth usage. The marketplace will continue to be updated to enhance performance and meet the demands of users even during service. Additionally, considering the actual data on the current dungeon selection system along with all experiment results related to dungeon selection, we have decided to provide a system that is deemed most suitable for the current number of users. We would like to thank everyone for their patience as we work through various issues.

IRONMACE

Changes:

  • Fixed Marketplace internal logic that could cause severe performance degradation.
  • Fixed an issue where the Quarterstaff was not given as a starting item for the Wizard.
  • Fixed an issue where cloaks would sometimes cover the owner's face.
  • Fixed an issue where players could become stuck in certain areas of Ice Cavern.
  • Fixed an issue where sound could be incorrectly masked in some areas of Ice Cavern.
  • Fighter receives an early version of Sword Mastery.
  • Fighter's Perfect Block cooldown changed from 24s → 18s.
  • Fighter's Shield Slam now knocks back enemies.
  • Wizard receives an early version of Staff Mastery.
  • Wizard's Arcane Feedback spell casting speed and arcane magic damage bonuses per stat has been changed from 1% → 2%.
  • Wizard's Reactive Shield protection amount changed from 10 → 15.
  • A hybrid dungeon selection system has been added, combining fixed dungeon selection and rotation.