Patch
Hotfix #33
Patch Notes
Hi Adventurers!
In this hotfix, we focused on fixing known issues, improving server performance and stability. It will address known balance issues and also include adjustments to less frequently used class abilities. These adjustments will continue to be made in the future.
Due to some disruptions in the previous weeks we've also decided to extend the season by one week to give players ample opportunity to participate in Pre-Season #1. Once Pre-Season #1 ends, a two-week preparatory period for the next wipe will take place. During this period, various trials and drastic balance changes may occur.
Please wait a little longer for the upcoming wipe, we are working very hard on new additions to the game. We think you will enjoy what is to come. See you in the dungeons!
IRONMACE
Changes:
- Fixed an issue that could cause a crash under certain circumstances.
- Fixed some logic that could cause rubber banding.
- Fixed an issue where the Ranger's Quickfire could sometimes not be reused.
- Fixed an issue where the Wizard's Ice Shield would trigger without actually taking damage.
- Fixed an issue where some emotes could allow players to see through walls.
- Fixed an issue where the Giant Centipede's poison had a larger collider than it was visible.
- Fixed an issue where the character's backface could be exposed when entering the Goblin Caves.
- Fixed an issue where the portal would not spawn around the final circle in the final phase of Goblin Caves.
- Fixed an issue that resulted in players being unable to properly escape the Ice Cave Elevator in some cases.
- Fixed an issue where players could become trapped by torches in certain spots in the Ice Cavern.
- Fixed an issue where the UI was cut off and not displayed accurately at certain resolutions.
- Fighter's Sword Mastery increases movement speed by 10 instead of increasing impact resistance by 1 in defensive stance.
- Barbarian receives a Treacherous Lungs.
- Barbarian's Axe specialization weapon damage increase changed from 3 → 5.
- Cleric's Divine Protection physical damage reduction changed from 30% → 50% and reducing cooldown from 90s → 45s.
- Wizard receives an Ice Mastery.
- Wizard's Staff Mastery's magic weapon damage increase has been changed from 5 → 3.
- Wizard's Ice Shield now has a 5 second cooldown before it can be activated again.
- Bard's Melodic Protection physical damage reduction changed from 15% → 30%.
- Bard's Din of Darkness range has been changed from 450 → 550.
- Bard's Piercing Shrill range has been changed from 450 → 550.
- Warlock's Blow of Corruption cooldown changed from 15s → 18s.
- The magic damage of all grades of Magic Staff has been reduced.
- Decreased damage of all Francisca Axes, Recurve Bows, and Longbows.
- Windlass Crossbow's hit slow duration has been changed from 2s → 1.5s and movement speed bonus reduction has been changed from -55% → -45%.
- You can now more easily exchange items between Gold Coin containers by dragging and dropping them.
- Containers are now prioritized when acquiring gold coins into Inventory/Stash.
- The size of the Ice Kobold has been slightly reduced.
- The Sold by tab has been removed from the Marketplace.
- In the marketplace, products with quantity are displayed sorted with their individual prices.
- Improved loading speed when running the game process.
- Japanese localization readability has been slightly improved.