Class
Rogue
The Rogue is a master of deception able to silently slip between the shadows to work his dastardly deeds. His dexterous hands enable him to quickly loot riches, pick locks, and disable various traps.
Base Stats
Perks 17
Skills 11
Changelog
| Patch | What Changed | Date | |
|---|---|---|---|
| Changed | Hotfix #124 | Changed the behavior of the Rogue's Wall Ride. Players must now press the Jump key while holding the W key to perform Wall Ride. | Aug 21, 2026 |
| Changed | Hotfix #123 | Rogue | Aug 13, 2026 |
| Changed | Hotfix #122 | Fixed an issue where the Rogue's Hide debuff icon could appear with the color of a buff icon. | Aug 6, 2026 |
| Changed | Hotfix #121 | Fixed an issue where Rogues could climb onto the Expressman using Wall Ride. | Jul 30, 2026 |
| Changed | Hotfix #120 | Fixed an issue where canceling the Rogue's Play Dead too quickly and then using Tumble could cause the character to become unable to move. | Jul 23, 2026 |
| Changed | Early Access Season #10 | Fixed an issue where the Rogue's Thrust could be applied to weapons other than daggers. | Jul 17, 2026 |
| Changed | Hotfix #116 | Fixed an issue where the Rogue’s Sneak Attack, when used with Deathbloom or Viola, could trigger the Artifact effects three times from a single attack. | May 28, 2026 |
| Changed | Hotfix #115 | Fixed an issue where the Rogue's Veil of Shadows perk did not break stealth even after performing certain actions or being hit. | May 14, 2026 |
| Changed | Early Access Season #9 | New perks and skills for the Rogue and Ranger – The two most agile classes get brand new skills and perks including Shadowstep, Explosive Shot, Overdraw and more! | Apr 28, 2026 |
| Changed | Hotfix #110 | Fixed an issue where unintended movement speed reduction could be applied when crouching mid-jump or performing a Rogue’s double jump while using a standby skill that is consumed on the next attack after activation (e.g., Reckless Strike). | Mar 6, 2026 |
| Changed | Hotfix #109 | Fixed an issue where the cooldown of the Rogue’s Cut Throat could reset when its effect was applied after placing a flag on the Fighter’s Fortified Ground. | Feb 26, 2026 |
| Changed | Hotfix #107 | Fixed an issue where the Rogue’s Traps and Locks would display environmental traps that could not be disarmed. | Feb 5, 2026 |
| Changed | Hotfix #105 | Rogue | Jan 8, 2026 |
| Changed | Hotfix #98 | Fixed an issue where the Rogue’s Double Jump could malfunction after reconnecting to the game following dungeon entry. | Oct 23, 2025 |
| Changed | Hotfix #97 | Fixed an issue where, after climbing a ladder with the Rogue’s double jump, the player could still move left and right with a single jump. | Oct 16, 2025 |
| Changed | Hotfix #96 | Fixed an issue where using Rogue’s Traps and Locks to open a chest could cause the item held in hand to disappear. | Sep 25, 2025 |
| Changed | Early Access Season #7 | Rogue | Sep 24, 2025 |
| Changed | Hotfix #86 | Fixed an issue where Life After Death's effect would not activate on damage caused by Rogue's Poisoned Weapon. | May 23, 2025 |
| Changed | Hotfix #85 | Rogue | May 9, 2025 |
| Changed | Hotfix #84 | Fixed an issue where the blade restoration sound for Catice could play when it was stolen via Pickpocket by a Rogue, even if the weapon was stored in the inventory in a broken state. | Apr 23, 2025 |
| Changed | Hotfix #81-2 | Rogue | Mar 27, 2025 |
| Changed | Hotfix #80-2 | Fixed a crash that could occur when entering a dungeon while holding Rogue’s Pickpocket. | Mar 13, 2025 |
| Changed | Hotfix #80 | Fixed an issue where casting Hide as a Rogue after the Giant Worm burrowed underground could cause the Giant Worm to visually appear as if it were burrowing again when stealth was broken. | Mar 7, 2025 |
| Changed | Hotfix #77 | Rogue | Jan 17, 2025 |
| Changed | Hotfix #76 | Fixed an issue where the Giant Worm's movement speed could become too fast if Rogue's Hide skill was continuously used while the Giant Worm was moving. | Jan 10, 2025 |
| Changed | Hotfix #73 | Rogue's Poisoned Weapon healing reduction changed from 15% → 10%. | Dec 5, 2024 |
| Changed | Hotfix #72 | Rogue's Hide skill now has 2 stacks. | Nov 29, 2024 |
| Changed | Hotfix #69 | Rogue's Poisoned Weapons now apply 10% healing reduction per stack (maximum 5 stacks, so 50%). | Oct 24, 2024 |
| Changed | Hotfix #65 | Rogue's Hide Mastery additionally reduces Hide's cooldown by 30%. | Sep 24, 2024 |
| Changed | Hotfix #61 | Fixed an issue where Rogue could be more visible when hiding in the dark. | Aug 22, 2024 |
| Changed | Hotfix #58 | Rogue's Ambush Physical Damage Bonus changed from 50% → 25%. | Aug 2, 2024 |
| Changed | Hotfix #54 | The recent hotfix addresses minor bugs and improvements to stability. We fixed issues with several spells not scaling properly with the attributes. We have made some minor balance changes to slightly improve the Ranger and Rogue’s effectiveness using certain builds against full plate without making a big impact against the squishier classes. We’ve also addressed some oversights with the AP system where the treasure score was not removed as previously promised, and a bug where PvP adventure points were not properly calculated. We are still working on the improved matchmaking system which we hope to roll out soon. In the meantime, we have decided to open up VoIP in the basecamp as a test for it’s upcoming removal and conversion to a more social area. Thanks and see you in the dungeons! | Jun 21, 2024 |
| Changed | Hotfix #44 | Rogue's Ambush, Weakpoint Attack now only works on melee physical attacks. | Apr 25, 2024 |
| Changed | Hotfix #43 | Fixed an issue where Rogue's Pickpocket would work in basecamps. | Apr 18, 2024 |
| Changed | Hotfix #42 | Rogue's Rupture cooldown changed from 18s → 24s. | Apr 17, 2024 |
| Changed | Hotfix #41 | Rogue's Creep no longer makes footstep sounds when crouching and its movement speed bonus has been removed. | Apr 12, 2024 |
| Changed | Hotfix #40 | Rogue's Creep movement speed bonus increased from 5% → 30%. | Apr 4, 2024 |
| Changed | Hotfix #38 | Lastly, we plan to test applying a feature similar to Rogue's Creep to all classes, allowing players to utilize various strategies even in unfavorable situations. If this change has too negative of an impact, it may be rolled back in the next hotfix. We appreciate your feedback as we continue to test these adjustments. | Mar 28, 2024 |
| Changed | Hotfix #37 | Fixed an issue where Rogue's stealth sound would be heard by third-person targets. | Mar 20, 2024 |
| Changed | Hotfix #36 | Fixed an issue where a Rogue could dispel the Warlock's Demon Form with Cut Throat. | Mar 5, 2024 |
| Changed | Hotfix #34 | Rogue's Smoke Pot now has 3 uses and cannot be recharged. | Feb 29, 2024 |
| Changed | Hotfix #29 | Rogue’s Double Jump movement speed penalty has changed from -12 to -18. | Jan 24, 2024 |
| Changed | Hotfix #27 | Rogue’s base Strength reduced from 9->6, base Vigor reduced from 6->5, and base Resourcefulness increased from 20->25. | Jan 5, 2024 |
| Added | Hotfix #22 | Rogue's ‘Dagger Mastery’ perk’s physical damage bonus has been increased from 10% → 20%. | Nov 30, 2023 |



























