Patch

Hotfix #29

Patch Notes

Early Access Hotfix #29

Hi Everyone! Hotfix #29 focuses on minor improvements to performance and addressing current instabilities. We are laying the groundwork for more extensive technical improvements in the future. We have also made some minor balance changes and some bug fixes while we continue to work on the larger content update coming soon. Finally, we have tweaked the Adventure Point so that adventurers can make progress by looting armor and items instead of just focusing on treasures and trinkets. We have also given a boost to the Adventure Points earned from PvP to make things a little spicier in the dungeons. See you in the dungeons!

Changes:

  • Fixed severe frame drops in several areas.
  • Fixed an issue where DLSS would always be turned on when the client starts.
  • Fixed the Occultist Tunic’s primary attribute strength gain for each grade.
  • Lizardman's headshot damage reduction bonus has been changed from 15% → 10%.
  • Rogue’s Double Jump movement speed penalty has changed from -12 to -18.
  • Cleric and Warlock now can use to Spell Memory II.
  • Warlocks can now use the Heater Shield.
  • Warlock's Demon Armor has been changed from -75% reduction in magic healing bonus to a -50% reduction. The perk also reduces Will by -50%.
  • Invisibility Potion now has 15 Knowledge requirement for use.
  • Updated the Golden Viking Sword and Golden Felling Axe to give Luck and Magical Damage Reduction as primary attributes.
  • Removed the negative magical resistance penalty from the Golden Plate armors (Golden Hounskull, Golden Plate, Golden Plate Pants, Golden Gauntlets, and Golden Plate Boots.)
  • War Maul's movement speed penalty has changed from -55 → -50.
  • Windlass Crossbow's movement speed penalty has changed from -60 → -55
  • Zweihandler's movement speed bonus penalty has increased from -40 to -45.
  • Minimum additional movement speed modifier for random modifiers that appear on items for the ‘feet’ slot has changed from 2 → 3.
  • Minimum additional movement speed modifier for random modifiers that appear on items for the 'leg' slot has changed from 2 → 3.
  • Maximum movement speed bonus modifier for random modifiers that appear on the items for the ‘neck’ slot has changed from 1.5% → 1.0.
  • Maximum additional movement speed modifier for random modifiers that appear on the ‘ring’ slot has changed from 2 → 3.
  • Updated the High-Roller Ruins so the Elite Giant Worm appears instead of the Common Giant Worm.
  • Increased the Adventure Points gained for bringing ‘Looted’ armor and weapons out from the dungeon. The adventure points appear in the ‘Item Achieve’ row of the results screen. The amount of points gained is equal to the gold price of the item when selling it back to a merchant.
  • Increased the amount of Adventure Points gained for a PvP kill by 50%.
  • To improve accuracy when reporting players, only one type of report can now be made for the same target.
  • A game addiction prevention system has been added to the Korean client.