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Spells
Catalog of class spells. Each spell inlines the abilities it grants (each with its resolved gameplay effects) and its costs, plus an icon_url pointing at the asset endpoint. The description is rendered in the requested locale with placeholder values substituted and styling markup stripped.
Each spell row also carries:
- tier (
int | null) — the spell's knowledge tier (1–5). Equals the memory cost; null for Sorcerer cooldown spells that have no tier. - cost_type — slug describing how the spell is paid for: count (memory slots consumed), cooldown, cooldown_end, etc.
- casting_time — cast duration in seconds.
- cooldown — recovery duration in seconds.
- source_type — element slug (arcane, fire, ice, …) indicating the spell's damage school.
- range — effective range in cm (as shipped by the codex).
GET /v2/spells
/v2/spellsGET /v2/spells/{id}
Accepts either the canonical envelope (id.spell.aqua_prison) or the raw upstream key (Id_Spell_AquaPrison).