Skins
Cosmetic skins from the current game patch. Records include artwork, acquisition sources, shop prices, applicable items or classes, and gameplay modifiers when the game publishes them.
Use the catalog matching the cosmetic slot: item_skins, armor_skins, character_skins, action_skins, nameplate_skins, or lobby_skins.
GET/v2/item_skins
Replace item_skins with any skin catalog above. Each result uses its matching canonical id.<skin_kind>.<slug> id.
target_itemoptionalclassoptionalpatchoptionallocaleoptionalglobalsortoptionalglobalfield:order, such as name:asc, or use asc or desc for the endpoint's default field.cursoroptionalglobalpagination.next value unchanged. Omit it for the first page.limitglobalGET/v2/item_skins/{id}
idpathlocaleoptionalglobalThe sources array preserves each game-data source. A shop source may also carry exclusive_source_key for a second way to earn the skin, such as Twitch Drops.
GET/v2/item_skins/{id}/icon
idpathsizeoptionalglobaldproptionalglobalformatoptionalglobaltrimoptionalglobalbgoptionalglobalGET/v2/item_skins/{id}/tooltip
idpathlocaleoptionalglobalReturns the compact profile payload used by the embeddable skin tooltip. See the Tooltips guide for installation and supported skin kinds.
GET/v2/character_skins/{id}/model
idpathReturns a GLB model when the skin has an exact matching creature model in the current game assets. Skins without verified model artwork return 404.