Containers
Lootable world objects such as chests, hoards, ore veins, and corpses. Their drops use the same resolved loot shape as monsters.
Spawners with the same resolved name collapse into one container. slug identifies the family and variants counts its members.
GET/v2/containers
localeoptionalglobalsource_typeoptionalOne row per placed source, with its name, source type, total spawns, and dungeons. World-spawn rows also identify their item archetype.
GET/v2/containers/{id}
idpathlocaleoptionalglobalReturns merged drops and locations for a canonical id, family slug, or member id. spawner_ids, variants, has_icon, and has_model describe the folded family.
Each location module carries its world bounds and every placed spawn_points entry (x, y, z, layout variant) to mark on its minimap.
dungeon_gradeoptionaldungeon_modeoptionalluckoptionalcategoryoptionalGET/v2/containers/{id}/icon
idpathRedirects to a rendered prop icon and forwards image transforms. Returns 404 when has_icon is false.
GET/v2/containers/{id}/model
idpathRedirects to the container's model/gltf-binary mesh. Returns 404 when has_model is false.