Skeleton
Skeleton Guardman
Attributes
Health52Damage22Move Speed100Impact Resist3Impact Endurance6Adventure Points1Experience3STR 15DEX 15AGI 15WILL 15KNO 15VIG 15RES 15
Damage Modifiers
Evil −25%Fire +250%Divine +200%Projectile −15%
Loot
Difficulty
Player Luck
Luck
Mode-independent loot at 0 Luck. Chances show the likelihood of getting at least one per kill. A single kill can contain several listed items and rarities.
Chance of any item by rarity For this mode and Luck, every eligible loot table and repeated roll is combined: 100% minus the chance they all miss. Multiple matching items in one kill count as one success.
- PoorPoor~1 in 6 kills16.7%
- CommonCommon~1 in 1.5 kills68.6%
- UncommonUncommon~1 in 1.6 kills63.8%
- RareRare~1 in 1.3 kills77.2%
- EpicEpic~1 in 2.5 kills40%
- LegendaryLegendary~1 in 25 kills4%
- UniqueUnique~1 in 62 kills1.63%
- ArtifactArtifactNo drops0%
Category
Sort
| Item↕ | Rarity odds | Chance per kill↓ |
|---|---|---|
Golden TeethCrafting materials |
| 20%~1 in 5 kills |
Intact SkullCrafting materials |
| 17%~1 in 5.9 kills |
Rusty Broken SwordCrafting materials |
| 17%~1 in 5.9 kills |
BoneCrafting materials |
| 8.33%~1 in 12 kills |
Broken SkullCrafting materials |
| 8.33%~1 in 12 kills |
Moldy BreadCrafting materials |
| 8.33%~1 in 12 kills |
Adventurer BootsArchetypes |
| 2.5%~1 in 40 kills |
Arming SwordArchetypes |
| 2.5%~1 in 40 kills |
Barbuta HelmArchetypes |
| 2.5%~1 in 40 kills |
Bloodwoven GlovesArchetypes |
| 2.5%~1 in 40 kills |
Bone HelmArchetypes |
| 2.5%~1 in 40 kills |
Buckled BootsArchetypes |
| 2.5%~1 in 40 kills |
BucklerArchetypes |
| 2.5%~1 in 40 kills |
Buttoned BootsArchetypes |
| 2.5%~1 in 40 kills |
Chapel De FerArchetypes |
| 2.5%~1 in 40 kills |
Cuffed BootsArchetypes |
| 2.5%~1 in 40 kills |
Darkleaf BootsArchetypes |
| 2.5%~1 in 40 kills |
Dashing BootsArchetypes |
| 2.5%~1 in 40 kills |
Elkwood GlovesArchetypes |
| 2.5%~1 in 40 kills |
FalchionArchetypes |
| 2.5%~1 in 40 kills |
Forest BootsArchetypes |
| 2.5%~1 in 40 kills |
GjermundbuArchetypes |
| 2.5%~1 in 40 kills |
Gloves of UtilityArchetypes |
| 2.5%~1 in 40 kills |
Heater ShieldArchetypes |
| 2.5%~1 in 40 kills |
Heavy BootsArchetypes |
| 2.5%~1 in 40 kills |
Heavy GauntletsArchetypes |
| 2.5%~1 in 40 kills |
Kettle HatArchetypes |
| 2.5%~1 in 40 kills |
Lantern ShieldArchetypes |
| 2.5%~1 in 40 kills |
Leather GlovesArchetypes |
| 2.5%~1 in 40 kills |
Light GauntletsArchetypes |
| 2.5%~1 in 40 kills |
Norman Nasal HelmArchetypes |
| 2.5%~1 in 40 kills |
Occultist BootsArchetypes |
| 2.5%~1 in 40 kills |
Onyx GlovesArchetypes |
| 2.5%~1 in 40 kills |
Open SalletArchetypes |
| 2.5%~1 in 40 kills |
Plate BootsArchetypes |
| 2.5%~1 in 40 kills |
RapierArchetypes |
| 2.5%~1 in 40 kills |
Rawhide GlovesArchetypes |
| 2.5%~1 in 40 kills |
Round ShieldArchetypes |
| 2.5%~1 in 40 kills |
Rugged BootsArchetypes |
| 2.5%~1 in 40 kills |
Runestone GlovesArchetypes |
| 2.5%~1 in 40 kills |
SalletArchetypes |
| 2.5%~1 in 40 kills |
Short SwordArchetypes |
| 2.5%~1 in 40 kills |
SpangenhelmArchetypes |
| 2.5%~1 in 40 kills |
Sturdy BootsArchetypes |
| 2.5%~1 in 40 kills |
Viking HelmArchetypes |
| 2.5%~1 in 40 kills |
Viking SwordArchetypes |
| 2.5%~1 in 40 kills |
Silver CoinOther |
| 2.38%~1 in 42 kills |
Gold CoinOther |
| 1.63%~1 in 62 kills |
Changelog
| Patch | What Changed | Date | |
|---|---|---|---|
| Changed | Hotfix #100 | Added new Faustian Bargain monsters: Skeleton Guardman, Skeleton Crossbowman, Frost Skeleton Footman, Frost Skeleton Crossbowman. | Nov 20, 2025 |
| Added | Hotfix #84 | Fixed an issue where the electric effect could remain on the corpse of the Skeleton Guardman. | Apr 23, 2025 |
Abilities 9
| Name | Description | Stats |
|---|---|---|
| Attack | Melee attack dealing 180% weapon damage. | Damage 180%Hits for 40Impact 4Type DemolitionType Melee |
| Counter Attack | Melee attack dealing 130% weapon damage. | Damage 130%Hits for 29Impact 4Type DemolitionType Melee |
| Death | Death. | — |
| Combat State | Combat State. | — |
| Peace State | Peace State. | — |
| Default Setting | Default Setting. | — |
| Fake Death | Fake Death. | — |
| Resurrection | Resurrection. | — |
| Staggered | Staggered. | — |














































