All Rarities ·Weapon
War Maul
Only the sturdiest wooden hilt could sustain the giant metal slab on top. The weight of this maul can be felt in every swing.
Rarity
Primary Attributes
| Attribute | Poor | Common | Uncommon | Rare | Epic | Legendary | Unique |
|---|---|---|---|---|---|---|---|
| Armor Penetration | 20.0% | 20.0% | 20.0% | 20.0% | 20.0% | 20.0% | 20.0% |
| Move Speed | -55 | -55 | -55 | -55 | -55 | -55 | -55 |
| Weapon Damage | 49 – 52 | 54 – 57 | 59 – 62 | 64 – 67 | 69 – 72 | 74 – 77 | 79 – 82 |
Secondary Attributes
| Attribute | Base range | With gem |
|---|---|---|
| Action Speed | 1.0 – 1.5% | — |
| Additional Move Speed | 2 – 5 | — |
| Additional Weapon Damage | 2 – 5 | — |
| Armor Penetration | 2.0 – 5.0% | — |
| Buff Duration | 1.0 – 1.5% | — |
| Cooldown Reduction | 2.0 – 4.0% | — |
| Debuff Duration | 1.0 – 1.5% | — |
| Demon Damage | 2.0 – 4.0% | — |
| Demon Damage Reduction | 2.0 – 4.0% | — |
| Equip Speed | 10 – 15 | — |
| Headshot Damage | 2.0 – 4.0% | — |
| Interaction Speed | 1.0 – 1.5% | — |
| Attribute | Base range | With gem |
|---|---|---|
| Luck | 15 – 30 | — |
| Magical Interaction Speed | 1.0 – 1.5% | — |
| Max Health | 3 – 6 | — |
| Max Health Bonus | 1.5 – 3.0% | — |
| Move Speed Bonus | 1.0 – 1.5% | — |
| Physical Damage | 2 – 5 | — |
| Physical Damage Bonus | 2.0 – 5.0% | — |
| Physical Power | 3 – 6 | — |
| True Physical Damage | 1 – 3 | — |
| Undead Damage | 2.0 – 4.0% | — |
| Undead Damage Reduction | 2.0 – 4.0% | — |
Market & Trade Chat
The in-game marketplace and Trade Chat are closed for the first two weeks of the season. Live listings, prices and trade messages will return when trading reopens.
Estimated reopening
–Days–Hours–Minutes–Seconds
Changelog
| Patch | What Changed | Date | |
|---|---|---|---|
| Changed | Early Access Season #11 | Special attacks (R key) have been added to the Battle Axe, Double Axe, Halberd, War Maul, and Zweihander. Secondary attacks that were previously unavailable on right-click can now be performed using the special attack (R key), while right-click blocking remains unchanged. Players can chain attacks by alternating between normal and special attacks. | Oct 9, 2026 |
| Changed | Early Access Season #10 | Leviathan damage has been increased from 10 to 15, and the impact of its Water Wave has been adjusted to match the War Maul. | Jul 17, 2026 |
| Changed | Early Access Season #9 | Fixed an issue where the animation after the War Maul's attack is blocked by a wall could appear interrupted. | Apr 28, 2026 |
| Changed | Hotfix #108 | The riposte multiplier for the War Maul has been adjusted to 1.25x for the first hit and 1.5x for the second hit. | Feb 12, 2026 |
| Changed | Hotfix #93 | Slightly decreased the hit zone damage multipliers (e.g. blade, handle) for some two-handed weapons (Bardiche, Halberd, War Maul, Spear). | Jul 31, 2025 |
| Changed | Hotfix #90 | War Maul weapon damage decreased by 2. | Jul 10, 2025 |
| Changed | Hotfix #85 | War Maul’s weapon damage has been significantly increased. | May 9, 2025 |
| Changed | Hotfix #80 | War Maul's primary attack 2 and 3 damage multiplier changed from 1.15 to 1.10. | Mar 7, 2025 |
| Changed | Hotfix #59 | War Maul's weapon damage has been very slightly increased. | Aug 14, 2024 |
| Changed | Hotfix #57 | Weapon damage increased for Bardiche, Halberd, Battle Axe, Double Axe, War Maul, and Quarterstaff. | Jul 18, 2024 |
| Changed | Hotfix #31 | War Maul armor penetration has increased from 15% → 20%. | Feb 8, 2024 |
| Added | Hotfix #29 | War Maul's movement speed penalty has changed from -55 → -50. | Jan 24, 2024 |