All Rarities ·Weapon
Rapier
A slender but sharp blade crafted with a protective hand guard. Effective at both cutting and thrusting.
Rarity
Primary Attributes
| Attribute | Poor | Common | Uncommon | Rare | Epic | Legendary | Unique |
|---|---|---|---|---|---|---|---|
| Move Speed | -17 | -17 | -17 | -17 | -17 | -17 | -17 |
| Weapon Damage | 21 – 22 | 23 – 24 | 25 – 26 | 27 – 28 | 29 – 30 | 31 – 32 | 33 – 34 |
Secondary Attributes
| Attribute | Base range | With gem |
|---|---|---|
| Action Speed | 0.5 – 1.0% | — |
| Additional Magical Damage | 1 – 3 | — |
| Additional Move Speed | 1 – 3 | — |
| Additional Weapon Damage | 1 – 3 | — |
| Armor Penetration | 1.5 – 4.0% | — |
| Buff Duration | 1.0 – 3.0% | — |
| Cooldown Reduction | 2.0 – 4.0% | — |
| Debuff Duration | 1.0 – 3.0% | — |
| Demon Damage | 2.0 – 4.0% | — |
| Demon Damage Reduction | 2.0 – 4.0% | — |
| Equip Speed | 10 – 30 | — |
| Headshot Damage | 2.0 – 4.0% | — |
| Interaction Speed | 1.0 – 3.0% | — |
| Luck | 15 – 30 | — |
| Magic Penetration | 1.5 – 4.0% | — |
| Magical Damage Bonus | 1.0 – 3.0% | — |
| Attribute | Base range | With gem |
|---|---|---|
| Magical Interaction Speed | 1.0 – 3.0% | — |
| Magical Power | 1 – 3 | — |
| Max Health | 2 – 4 | — |
| Max Health Bonus | 1.0 – 2.0% | — |
| Memory Capacity | 2 – 5 | — |
| Memory Capacity Bonus | 6.0 – 12.5% | — |
| Move Speed Bonus | 0.5 – 1.0% | — |
| Physical Damage | 1 – 3 | — |
| Physical Damage Bonus | 1.0 – 3.0% | — |
| Physical Power | 2 – 4 | — |
| Spell Casting Speed | 1.0 – 3.0% | — |
| True Magical Damage | 1 – 2 | — |
| True Physical Damage | 1 – 2 | — |
| Undead Damage | 2.0 – 4.0% | — |
| Undead Damage Reduction | 2.0 – 4.0% | — |
Market & Trade Chat
The in-game marketplace and Trade Chat are closed for the first two weeks of the season. Live listings, prices and trade messages will return when trading reopens.
Estimated reopening
–Days–Hours–Minutes–Seconds
Changelog
| Patch | What Changed | Date | |
|---|---|---|---|
| Changed | Hotfix #128-1 | Rapier’s Weapon Damage has been increased by 5. | Oct 16, 2026 |
| Changed | Early Access Season #11 | Weapon Damage values for physical weapons have been changed from fixed values to ranges. Values have generally increased, including for Unique items, while lower-rarity versions of some weapons, such as Rapiers and Hatchets, have been reduced. | Oct 9, 2026 |
| Changed | Hotfix #118 | Fixed an issue where the parry sound effect of Demon's Glee could differ from that of the Rapier. | Jun 25, 2026 |
| Changed | Hotfix #114 | The Demon Overseer's drop pool has been expanded to now include Arming Sword, Falchion, Longsword, and Rapier type artifacts. | Apr 30, 2026 |
| Changed | Hotfix #110 | Rapier and Cutlass counterattack damage multiplier reduced from 1.5 → 1.35. | Mar 6, 2026 |
| Changed | Hotfix #99 | Fixed an issue where hitting certain walls with a Rapier or Dagger could produce no sound. | Nov 6, 2025 |
| Changed | Early Access Season #7 | Additionally, the Rapier has been given a Riposte attack. | Sep 24, 2025 |
| Changed | Hotfix #85 | Rapier’s weapon damage has been slightly increased. | May 9, 2025 |
| Changed | Hotfix #58 | Rapier's collision sockets have been changed to be slightly tighter. | Aug 2, 2024 |
| Added | Hotfix #40 | The Weapon damage has been slightly increased for the following legendary and unique rarity weapons: Arming Sword, Bardiche, Battle Axe, Double Axe, Felling Axe, Halberd, Morning Star, Quarterstaff, Rapier, Recurve Bow, Dagger, Spear, War Hammer, Wizard Staff. | Apr 4, 2024 |