All Rarities ·Weapon
Quarterstaff
Crafted from hardwood, this long shaft is a traditional and reliable weapon and tool.
Rarity
Primary Attributes
| Attribute | Poor | Common | Uncommon | Rare | Epic | Legendary | Unique |
|---|---|---|---|---|---|---|---|
| Armor Penetration | 5.0% | 5.0% | 5.0% | 5.0% | 5.0% | 5.0% | 5.0% |
| Move Speed | -35 | -35 | -35 | -35 | -35 | -35 | -35 |
| Weapon Damage | 29 – 31 | 32 – 34 | 35 – 37 | 38 – 40 | 41 – 43 | 44 – 46 | 47 – 49 |
Secondary Attributes
| Attribute | Base range | With gem |
|---|---|---|
| Action Speed | 1.0 – 1.5% | — |
| Additional Move Speed | 2 – 5 | — |
| Additional Weapon Damage | 2 – 5 | — |
| Armor Penetration | 2.0 – 5.0% | — |
| Buff Duration | 1.0 – 1.5% | — |
| Cooldown Reduction | 2.0 – 4.0% | — |
| Debuff Duration | 1.0 – 1.5% | — |
| Demon Damage | 2.0 – 4.0% | — |
| Demon Damage Reduction | 2.0 – 4.0% | — |
| Equip Speed | 10 – 15 | — |
| Headshot Damage | 2.0 – 4.0% | — |
| Interaction Speed | 1.0 – 1.5% | — |
| Attribute | Base range | With gem |
|---|---|---|
| Luck | 15 – 30 | — |
| Magical Interaction Speed | 1.0 – 1.5% | — |
| Max Health | 3 – 6 | — |
| Max Health Bonus | 1.5 – 3.0% | — |
| Move Speed Bonus | 1.0 – 1.5% | — |
| Physical Damage | 2 – 5 | — |
| Physical Damage Bonus | 2.0 – 5.0% | — |
| Physical Power | 3 – 6 | — |
| True Physical Damage | 1 – 3 | — |
| Undead Damage | 2.0 – 4.0% | — |
| Undead Damage Reduction | 2.0 – 4.0% | — |
Market & Trade Chat
The in-game marketplace and Trade Chat are closed for the first two weeks of the season. Live listings, prices and trade messages will return when trading reopens.
Estimated reopening
–Days–Hours–Minutes–Seconds
Changelog
| Patch | What Changed | Date | |
|---|---|---|---|
| Changed | Early Access Season #11 | Added the Impact Guard system to all two-handed weapons without a Riposte. This applies to melee weapons (Bardiche, Battle Axe, Double Axe, Felling Axe, Glaive, Halberd, Quarterstaff, Spear and War Maul), ranged weapons (Longbow, Recurve Bow, Survival Bow, Crossbow, Windlass Crossbow and Hand Cannon), and magic weapons (Magic Staff, Ceremonial Staff and Spellbook). Raising your guard with the right timing briefly increases your Impact Resistance, allowing you to guard more firmly. This buff can be checked through the buff status icon at the bottom of the screen. | Oct 9, 2026 |
| Changed | Hotfix #115 | Quarterstaff Weapon Damage has been increased by 1. | May 14, 2026 |
| Changed | Early Access Season #9 | Quarterstaff Armor Penetration has been decreased from 10% to 5%, and Weapon Damage has been decreased by 1. | Apr 28, 2026 |
| Changed | Hotfix #102 | The animation delay for when the Horseman’s Axe, Hatchet, Viking Sword, and Quarterstaff hits an enemy has been reduced, making it feel smoother. | Dec 9, 2025 |
| Changed | Hotfix #101 | Fixed an issue where the Quarterstaff crafted items did not receive the Weapon Damage +1 update. | Nov 27, 2025 |
| Changed | Hotfix #100 | The Quarterstaff has received a +1 Weapon Damage increase. | Nov 20, 2025 |
| Changed | Hotfix #92 | Fixed an issue where the Spear, Bardiche, Wizard Staff, Ceremonial Staff, and Quarterstaff could block an area wider than their intended weapon width. | Jul 25, 2025 |
| Changed | Hotfix #72 | Quarterstaff's primary attack multiplier changed from 1.0/1.1/1.1/1.1 → 1.0/1.05/1.1/1.15. | Nov 29, 2024 |
| Changed | Hotfix #57 | Weapon damage increased for Bardiche, Halberd, Battle Axe, Double Axe, War Maul, and Quarterstaff. | Jul 18, 2024 |
| Changed | Hotfix #40 | The Weapon damage has been slightly increased for the following legendary and unique rarity weapons: Arming Sword, Bardiche, Battle Axe, Double Axe, Felling Axe, Halberd, Morning Star, Quarterstaff, Rapier, Recurve Bow, Dagger, Spear, War Hammer, Wizard Staff. | Apr 4, 2024 |
| Changed | Hotfix #32 | Fixed an issue where the Quarterstaff was not given as a starting item for the Wizard. | Feb 11, 2024 |
| Added | Hotfix #31 | Quarterstaff has been added to the Wizard's basic starting kit. | Feb 8, 2024 |