Aquatic · Sub-Boss

White Shark

Attributes

Health600Damage26Move Speed300Magic Resist124Impact Resist999Impact Endurance999Adventure Points25Experience8STR 15DEX 15AGI 15WILL 15KNO 15VIG 15RES 15

Damage Modifiers

Projectile +15%

Loot

Dungeon
Level
Difficulty
Player Luck
Luck 0

Normal at 0 Luck. Chances show the likelihood of getting at least one per kill. A single kill can contain several listed items and rarities.

Chance of any item by rarity For this mode and Luck, every eligible loot table and repeated roll is combined: 100% minus the chance they all miss. Multiple matching items in one kill count as one success.
  • Poor
    Poor
    46.7%
    ~1 in 2.1 kills
  • Common
    Common
    51%
    ~1 in 2 kills
  • Uncommon
    Uncommon
    47.3%
    ~1 in 2.1 kills
  • Rare
    Rare
    62.4%
    ~1 in 1.6 kills
  • Epic
    Epic
    55.8%
    ~1 in 1.8 kills
  • Legendary
    Legendary
    4%
    ~1 in 25 kills
  • Unique
    Unique
    0%
    No drops
  • Artifact
    Artifact
    0%
    No drops
Category
Sort
Item↕Rarity oddsChance per kill↓
White Shark HideCrafting materials
  • Uncommon35%
35%~1 in 2.9 kills
White Shark ToothCrafting materials
  • Rare23.3%
23.3%~1 in 4.3 kills
White Shark FinCrafting materials
  • Epic15%
15%~1 in 6.7 kills
Buckled BootsArchetypes
  • Rare9.8%
  • Epic9.4%
  • Legendary0.8%
20%~1 in 5 kills
BycocketArchetypes
  • Rare9.8%
  • Epic9.4%
  • Legendary0.8%
20%~1 in 5 kills
CutlassArchetypes
  • Rare9.8%
  • Epic9.4%
  • Legendary0.8%
20%~1 in 5 kills
Marauder OutfitArchetypes
  • Rare9.8%
  • Epic9.4%
  • Legendary0.8%
20%~1 in 5 kills
PlunderhosenArchetypes
  • Rare9.8%
  • Epic9.4%
  • Legendary0.8%
20%~1 in 5 kills
  • Poor3.57%
  • Common3.96%
  • Uncommon1.33%
  • Rare0.266%
  • Epic0.133%
9.12%~1 in 11 kills
  • Poor3.57%
  • Common3.96%
  • Uncommon1.33%
  • Rare0.266%
  • Epic0.133%
9.12%~1 in 11 kills
  • Poor3.57%
  • Common3.96%
  • Uncommon1.33%
  • Rare0.266%
  • Epic0.133%
9.12%~1 in 11 kills
  • Poor3.57%
  • Common3.96%
  • Uncommon1.33%
  • Rare0.266%
  • Epic0.133%
9.12%~1 in 11 kills
  • Poor3.57%
  • Common3.96%
  • Uncommon1.33%
  • Rare0.266%
  • Epic0.133%
9.12%~1 in 11 kills
  • Poor3.57%
  • Common3.96%
  • Uncommon1.33%
  • Rare0.266%
  • Epic0.133%
9.12%~1 in 11 kills
  • Poor3.57%
  • Common3.96%
  • Uncommon1.33%
  • Rare0.266%
  • Epic0.133%
9.12%~1 in 11 kills
  • Poor3.57%
  • Common3.96%
  • Uncommon1.33%
  • Rare0.266%
  • Epic0.133%
9.12%~1 in 11 kills
  • Poor3.57%
  • Common3.96%
  • Uncommon1.33%
  • Rare0.266%
  • Epic0.133%
9.12%~1 in 11 kills
  • Poor3.57%
  • Common3.96%
  • Uncommon1.33%
  • Rare0.266%
  • Epic0.133%
9.12%~1 in 11 kills
  • Poor3.57%
  • Common3.96%
  • Uncommon1.33%
  • Rare0.266%
  • Epic0.133%
9.12%~1 in 11 kills
  • Poor3.57%
  • Common3.96%
  • Uncommon1.33%
  • Rare0.266%
  • Epic0.133%
9.12%~1 in 11 kills
  • Poor3.57%
  • Common3.96%
  • Uncommon1.33%
  • Rare0.266%
  • Epic0.133%
9.12%~1 in 11 kills
GobletOther
  • Poor3.57%
  • Common3.96%
  • Uncommon1.33%
  • Rare0.266%
  • Epic0.133%
9.12%~1 in 11 kills
  • Poor3.57%
  • Common3.96%
  • Uncommon1.33%
  • Rare0.266%
  • Epic0.133%
9.12%~1 in 11 kills

Found in

Changelog

PatchWhat ChangedDate
ChangedHotfix #117Fixed an issue where the White Shark might fail to attack players who entered its attack range.Jun 11, 2026
ChangedHotfix #100Improved the behavior and navigation of the White Shark.Nov 20, 2025
ChangedHotfix #98Fixed an issue where the White Shark could repeatedly use only one attack pattern.Oct 23, 2025
ChangedHotfix #97Fixed an issue where players could become stuck inside props or the map due to the White Shark.Oct 16, 2025
AddedHotfix #96Fixed an issue where White Shark’s attack could push the player inside terrain or props.Sep 25, 2025

Abilities

NameDescriptionStats
Attack LMelee attack dealing 150% weapon damage. Applies Bleeding (5s).
Damage 150%Hits for 39Impact 7Type DemolitionType MeleeBleeding 5s
Attack RMelee attack dealing 150% weapon damage. Applies Bleeding (5s).
Damage 150%Hits for 39Impact 7Type DemolitionType MeleeBleeding 5s
Attack L ShakeMelee attack dealing 20% weapon damage. Applies Silence.
Damage 20%Hits for 5Impact 7Type DemolitionType MeleeSilence applied
Attack R ShakeMelee attack dealing 20% weapon damage. Applies Silence.
Damage 20%Hits for 5Impact 7Type DemolitionType MeleeSilence applied
RunstateRunstate.—
DeathDeath.—