Skeleton
Warbone
Attributes
Health700Damage22Move Speed100Impact Resist3Impact Endurance5Adventure Points10Experience6STR 15DEX 15AGI 15WILL 15KNO 15VIG 15RES 15
Damage Modifiers
Evil −25%Fire +250%Divine +200%Projectile −15%
Loot
Dungeon
Level
Difficulty
Player Luck
Luck
Normal at 0 Luck. Chances show the likelihood of getting at least one per kill. A single kill can contain several listed items and rarities.
Chance of any item by rarity For this mode and Luck, every eligible loot table and repeated roll is combined: 100% minus the chance they all miss. Multiple matching items in one kill count as one success.
- PoorPoor~1 in 10 kills9.75%
- CommonCommon~1 in 8.2 kills12.2%
- UncommonUncommon~1 in 1.3 kills76.8%
- RareRare~1 in 1.9 kills51.6%
- EpicEpic~1 in 15 kills6.58%
- LegendaryLegendary~1 in 1,818 kills0.055%
- UniqueUnique~1 in 67 kills1.5%
- ArtifactArtifactNo drops0%
Category
Sort
| Item↕ | Rarity odds | Chance per kill↓ |
|---|---|---|
Intact SkullCrafting materials |
| 30%~1 in 3.3 kills |
Rusty Broken SwordCrafting materials |
| 30%~1 in 3.3 kills |
Golden TeethCrafting materials |
| 20%~1 in 5 kills |
BoneCrafting materials |
| 9.75%~1 in 10 kills |
Broken SkullCrafting materials |
| 9.75%~1 in 10 kills |
Adventurer BootsArchetypes |
| 10%~1 in 10 kills |
Arming SwordArchetypes |
| 10%~1 in 10 kills |
Buttoned BootsArchetypes |
| 10%~1 in 10 kills |
CoifArchetypes |
| 10%~1 in 10 kills |
Cuffed BootsArchetypes |
| 10%~1 in 10 kills |
Heavy GambesonArchetypes |
| 10%~1 in 10 kills |
Laced TurnshoeArchetypes |
| 10%~1 in 10 kills |
Low BootsArchetypes |
| 10%~1 in 10 kills |
Sturdy BootsArchetypes |
| 10%~1 in 10 kills |
TurnshoeArchetypes |
| 10%~1 in 10 kills |
Cursed PoppetOther |
| 1.5%~1 in 67 kills |
Cursed WaterOther |
| 1.5%~1 in 67 kills |
Found in
T
Twin Cemeteries
×20
1×1
U
Underground Altar
×14
1×1 · Edge tile
S
Skeleton Rooms
×13
1×1
P
Prisons B
×12
1×1
C
Center Bridge
×10
1×1
H
High Priests
×10
1×1 · Edge tile
L
Long Bridge
×10
1×1
C
Cemetery
×8
1×1
T
Trap Hall A
×8
1×1
A
Atrium
×8
1×1
B
Barracks
×6
1×1 · Edge tile
B
Broken Bridge
×6
1×1
?
?
×6
1×1
S
Swamp
×5
1×1
H
Hall E
×4
1×1
C
Cross Road
×4
1×1
A
Altar Room
×4
1×1
T
The Great Walkway
×4
1×1
D
Death Hall
×4
1×1
C
Circular
×4
1×1
S
Storeroom
×4
1×1
C
Cage
×4
1×1
A
Armory
×3
1×1
P
Pit
×3
1×1
T
Treasure Room
×3
1×1
C
Catacomb
×2
1×1
W
Wheel
×2
2×2
C
Cliffs
×2
1×1
G
Gated Rooms
×2
1×1
C
Chapel
×2
1×1
F
Fishing Grounds
×2
1×1
H
Hallways
×2
1×1
Goblin CaveNormalHigh RollerAdventure
RuinsNormalHigh Roller
F
Forsaken Cloister
×28
1×1
W
Watchtower
×24
1×1
E
End Wall
×16
1×1
R
Refectory
×16
1×1
B
Bandit Camp
×15
1×1 · Edge tile
G
Greathall C
×15
1×1
K
Keep
×12
1×1
D
Destroyed Tower
×12
1×1
W
Well
×12
1×1 · Edge tile
T
Tower Bridge
×10
1×2
B
Barbican
×8
1×1
F
Forest Path
×8
1×1 · Edge tile
G
Greathall A
×8
1×1
S
Square A
×8
1×1
F
Forest B
×7
1×1 · Edge tile
B
Bath House
×6
1×1
G
Graveyard
×6
1×1 · Edge tile
S
Stables
×6
1×1 · Edge tile
H
Hidden Altar
×6
1×1
C
Castle Armory
×4
1×1 · Edge tile
O
Outer Cemetery
×4
1×1
B
Bandit Forest
×2
1×1
G
Greathall B
×2
1×1
S
Stones
×2
1×1 · Edge tile
W
Watering Hole
×2
1×1
Ship GraveyardNormalHigh RollerAdventure
Changelog
| Patch | What Changed | Date | |
|---|---|---|---|
| Added | Hotfix #115 | Introduced in this patch. | May 14, 2026 |
Abilities
| Name | Description | Stats |
|---|---|---|
| Attack1 | Melee attack dealing 160% weapon damage. | Damage 160%Hits for 35Impact 4Type DemolitionType Melee |
| Attack2 | Melee attack dealing 140% weapon damage. | Damage 140%Hits for 31Impact 4Type DemolitionType Melee |
| Death | Death. | — |
| Combat State | Combat State. | — |
| Peace State | Peace State. | — |
| Fake Death | Fake Death. | — |
| Resurrection | Resurrection. | — |
| Staggered | Staggered. | — |
















