Skeleton

Skeleton Swordman

Attributes

Health40Damage18Move Speed100Impact Resist3Impact Endurance5Adventure Points2Experience3STR 15DEX 15AGI 15WILL 15KNO 15VIG 15RES 15

Damage Modifiers

Evil −25%Fire +250%Divine +200%Projectile −15%

Loot

Dungeon
Level
Difficulty
Player Luck
Luck 0

Normal at 0 Luck. Chances show the likelihood of getting at least one per kill. A single kill can contain several listed items and rarities.

Chance of any item by rarity For this mode and Luck, every eligible loot table and repeated roll is combined: 100% minus the chance they all miss. Multiple matching items in one kill count as one success.
  • Poor
    Poor
    6.56%
    ~1 in 15 kills
  • Common
    Common
    9.08%
    ~1 in 11 kills
  • Uncommon
    Uncommon
    76.8%
    ~1 in 1.3 kills
  • Rare
    Rare
    51.6%
    ~1 in 1.9 kills
  • Epic
    Epic
    6.58%
    ~1 in 15 kills
  • Legendary
    Legendary
    0.055%
    ~1 in 1,818 kills
  • Unique
    Unique
    1.5%
    ~1 in 67 kills
  • Artifact
    Artifact
    0%
    No drops
Category
Sort
Item↕Rarity oddsChance per kill↓
Intact SkullCrafting materials
  • Uncommon30%
30%~1 in 3.3 kills
Rusty Broken SwordCrafting materials
  • Uncommon30%
30%~1 in 3.3 kills
Golden TeethCrafting materials
  • Rare20%
20%~1 in 5 kills
BoneCrafting materials
  • Common6.56%
6.56%~1 in 15 kills
Broken SkullCrafting materials
  • Poor6.56%
6.56%~1 in 15 kills
ZweihanderArchetypes
  • Common0.54%
  • Uncommon10.5%
  • Rare7.9%
  • Epic1.03%
  • Legendary0.011%
20%~1 in 5 kills
Barbuta HelmArchetypes
  • Common0.27%
  • Uncommon5.26%
  • Rare3.95%
  • Epic0.515%
  • Legendary0.0055%
10%~1 in 10 kills
Open SalletArchetypes
  • Common0.27%
  • Uncommon5.26%
  • Rare3.95%
  • Epic0.515%
  • Legendary0.0055%
10%~1 in 10 kills
  • Common0.27%
  • Uncommon5.26%
  • Rare3.95%
  • Epic0.515%
  • Legendary0.0055%
10%~1 in 10 kills
Riveted GlovesArchetypes
  • Common0.27%
  • Uncommon5.26%
  • Rare3.95%
  • Epic0.515%
  • Legendary0.0055%
10%~1 in 10 kills
SalletArchetypes
  • Common0.27%
  • Uncommon5.26%
  • Rare3.95%
  • Epic0.515%
  • Legendary0.0055%
10%~1 in 10 kills
Scaled ArmorArchetypes
  • Common0.27%
  • Uncommon5.26%
  • Rare3.95%
  • Epic0.515%
  • Legendary0.0055%
10%~1 in 10 kills
  • Common0.27%
  • Uncommon5.26%
  • Rare3.95%
  • Epic0.515%
  • Legendary0.0055%
10%~1 in 10 kills
Visored SalletArchetypes
  • Common0.27%
  • Uncommon5.26%
  • Rare3.95%
  • Epic0.515%
  • Legendary0.0055%
10%~1 in 10 kills
  • Unique1.5%
1.5%~1 in 67 kills
  • Epic1.5%
1.5%~1 in 67 kills

Found in

Changelog

PatchWhat ChangedDate
AddedHotfix #115Introduced in this patch.May 14, 2026

Abilities

NameDescriptionStats
Attack1Melee attack dealing 160% weapon damage.
Damage 160%Hits for 29Impact 4Type DemolitionType Melee
Attack2Melee attack dealing 160% weapon damage.
Damage 160%Hits for 29Impact 4Type DemolitionType Melee
Attack3Melee attack dealing 180% weapon damage.
Damage 180%Hits for 32Impact 4Type DemolitionType Melee
ComboMelee attack dealing 160% weapon damage.
Damage 160%Hits for 29Impact 4Type DemolitionType Melee
Combo2Melee attack dealing 180% weapon damage.
Damage 180%Hits for 32Impact 4Type DemolitionType Melee
ResurrectionResurrection.—
DeathDeath.—