Skeleton
Skeleton Swordman
Attributes
Health40Damage18Move Speed100Impact Resist3Impact Endurance5Adventure Points2Experience3STR 15DEX 15AGI 15WILL 15KNO 15VIG 15RES 15
Damage Modifiers
Evil −25%Fire +250%Divine +200%Projectile −15%
Loot
Dungeon
Level
Difficulty
Player Luck
Luck
Normal at 0 Luck. Chances show the likelihood of getting at least one per kill. A single kill can contain several listed items and rarities.
Chance of any item by rarity For this mode and Luck, every eligible loot table and repeated roll is combined: 100% minus the chance they all miss. Multiple matching items in one kill count as one success.
- PoorPoor~1 in 15 kills6.56%
- CommonCommon~1 in 11 kills9.08%
- UncommonUncommon~1 in 1.3 kills76.8%
- RareRare~1 in 1.9 kills51.6%
- EpicEpic~1 in 15 kills6.58%
- LegendaryLegendary~1 in 1,818 kills0.055%
- UniqueUnique~1 in 67 kills1.5%
- ArtifactArtifactNo drops0%
Category
Sort
| Item↕ | Rarity odds | Chance per kill↓ |
|---|---|---|
Intact SkullCrafting materials |
| 30%~1 in 3.3 kills |
Rusty Broken SwordCrafting materials |
| 30%~1 in 3.3 kills |
Golden TeethCrafting materials |
| 20%~1 in 5 kills |
BoneCrafting materials |
| 6.56%~1 in 15 kills |
Broken SkullCrafting materials |
| 6.56%~1 in 15 kills |
ZweihanderArchetypes |
| 20%~1 in 5 kills |
Barbuta HelmArchetypes |
| 10%~1 in 10 kills |
Open SalletArchetypes |
| 10%~1 in 10 kills |
Reinforced GlovesArchetypes |
| 10%~1 in 10 kills |
Riveted GlovesArchetypes |
| 10%~1 in 10 kills |
SalletArchetypes |
| 10%~1 in 10 kills |
Scaled ArmorArchetypes |
| 10%~1 in 10 kills |
Visored Barbuta HelmArchetypes |
| 10%~1 in 10 kills |
Visored SalletArchetypes |
| 10%~1 in 10 kills |
Cursed PoppetOther |
| 1.5%~1 in 67 kills |
Cursed WaterOther |
| 1.5%~1 in 67 kills |
Found in
InfernoNormalHigh Roller
RuinsNormalHigh Roller
S
Square B
×6
1×1 · Edge tile
H
Hidden Altar
×6
1×1
B
Bandit Forest
×4
1×1
O
Outer Cemetery
×4
1×1
G
Greathall A
×4
1×1
D
Destroyed Tower
×4
1×1
B
Bandit Camp
×3
1×1 · Edge tile
B
Bath House
×3
1×1
G
Greathall C
×3
1×1
C
Castle Armory
×2
1×1 · Edge tile
B
Barbican
×2
1×1
F
Forest B
×2
1×1 · Edge tile
F
Fallen Forest
×2
1×1 · Edge tile
G
Greathall B
×2
1×1
T
Tower Bridge
×2
1×2
W
Watering Hole
×2
1×1
Changelog
| Patch | What Changed | Date | |
|---|---|---|---|
| Added | Hotfix #115 | Introduced in this patch. | May 14, 2026 |
Abilities
| Name | Description | Stats |
|---|---|---|
| Attack1 | Melee attack dealing 160% weapon damage. | Damage 160%Hits for 29Impact 4Type DemolitionType Melee |
| Attack2 | Melee attack dealing 160% weapon damage. | Damage 160%Hits for 29Impact 4Type DemolitionType Melee |
| Attack3 | Melee attack dealing 180% weapon damage. | Damage 180%Hits for 32Impact 4Type DemolitionType Melee |
| Combo | Melee attack dealing 160% weapon damage. | Damage 160%Hits for 29Impact 4Type DemolitionType Melee |
| Combo2 | Melee attack dealing 180% weapon damage. | Damage 180%Hits for 32Impact 4Type DemolitionType Melee |
| Resurrection | Resurrection. | — |
| Death | Death. | — |















