Reptilian, Aquatic · Sub-Boss
Crocodilian
Attributes
Health500Damage27Move Speed100Magic Resist124Impact Resist999Impact Endurance999Adventure Points25Experience8STR 15DEX 15AGI 15WILL 15KNO 15VIG 15RES 15
Damage Modifiers
Fire −50%Projectile −30%
Loot
Dungeon
Level
Difficulty
Player Luck
Luck
Normal at 0 Luck. Chances show the likelihood of getting at least one per kill. A single kill can contain several listed items and rarities.
Chance of any item by rarity For this mode and Luck, every eligible loot table and repeated roll is combined: 100% minus the chance they all miss. Multiple matching items in one kill count as one success.
- PoorPoor~1 in 2.6 kills38.1%
- CommonCommon~1 in 1.9 kills53%
- UncommonUncommon~1 in 3 kills33.8%
- RareRare~1 in 1.2 kills84.1%
- EpicEpic~1 in 1.1 kills89.4%
- LegendaryLegendary~1 in 3.7 kills27.1%
- UniqueUnique~1 in 6.6 kills15.2%
- ArtifactArtifactNo drops0%
Category
Sort
| Item↕ | Rarity odds | Chance per kill↓ |
|---|---|---|
Crocodilian EyeballCrafting materials |
| 10%~1 in 10 kills |
ArmetArchetypes |
| 10.4%~1 in 9.6 kills |
Barbuta HelmArchetypes |
| 10.4%~1 in 9.6 kills |
Bone HelmArchetypes |
| 10.4%~1 in 9.6 kills |
Chapel De FerArchetypes |
| 10.4%~1 in 9.6 kills |
Crusader HelmArchetypes |
| 10.4%~1 in 9.6 kills |
CutlassArchetypes |
| 10.4%~1 in 9.6 kills |
Dark CuirassArchetypes |
| 10.4%~1 in 9.6 kills |
Dark Plate ArmorArchetypes |
| 10.4%~1 in 9.6 kills |
Fine CuirassArchetypes |
| 10.4%~1 in 9.6 kills |
GjermundbuArchetypes |
| 10.4%~1 in 9.6 kills |
Great HelmArchetypes |
| 10.4%~1 in 9.6 kills |
Hand CannonArchetypes |
| 10.4%~1 in 9.6 kills |
Heavy GauntletsArchetypes |
| 10.4%~1 in 9.6 kills |
HounskullArchetypes |
| 10.4%~1 in 9.6 kills |
Kettle HatArchetypes |
| 10.4%~1 in 9.6 kills |
Light GauntletsArchetypes |
| 10.4%~1 in 9.6 kills |
Norman Nasal HelmArchetypes |
| 10.4%~1 in 9.6 kills |
Open SalletArchetypes |
| 10.4%~1 in 9.6 kills |
Plate BootsArchetypes |
| 10.4%~1 in 9.6 kills |
Plate PantsArchetypes |
| 10.4%~1 in 9.6 kills |
SalletArchetypes |
| 10.4%~1 in 9.6 kills |
SpangenhelmArchetypes |
| 10.4%~1 in 9.6 kills |
TopfhelmArchetypes |
| 10.4%~1 in 9.6 kills |
Viking HelmArchetypes |
| 10.4%~1 in 9.6 kills |
Visored Barbuta HelmArchetypes |
| 10.4%~1 in 9.6 kills |
Visored SalletArchetypes |
| 10.4%~1 in 9.6 kills |
Badger PendantArchetypes |
| 2.63%~1 in 38 kills |
Bear PendantArchetypes |
| 2.63%~1 in 38 kills |
Fox PendantArchetypes |
| 2.63%~1 in 38 kills |
Frost AmuletArchetypes |
| 2.63%~1 in 38 kills |
Monkey PendantArchetypes |
| 2.63%~1 in 38 kills |
Necklace of PeaceArchetypes |
| 2.63%~1 in 38 kills |
Owl PendantArchetypes |
| 2.63%~1 in 38 kills |
Ox PendantArchetypes |
| 2.63%~1 in 38 kills |
Phoenix ChokerArchetypes |
| 2.63%~1 in 38 kills |
Rat PendantArchetypes |
| 2.63%~1 in 38 kills |
Ring of CourageArchetypes |
| 2.63%~1 in 38 kills |
Ring of FinesseArchetypes |
| 2.63%~1 in 38 kills |
Ring of QuicknessArchetypes |
| 2.63%~1 in 38 kills |
Ring of ResolveArchetypes |
| 2.63%~1 in 38 kills |
Ring of SurvivalArchetypes |
| 2.63%~1 in 38 kills |
Ring of VitalityArchetypes |
| 2.63%~1 in 38 kills |
Ring of WisdomArchetypes |
| 2.63%~1 in 38 kills |
Torq of SoulArchetypes |
| 2.63%~1 in 38 kills |
Wind LocketArchetypes |
| 2.63%~1 in 38 kills |
Silver CoinOther |
| 22.5%~1 in 4.4 kills |
Gold CoinOther |
| 15.2%~1 in 6.6 kills |
LanternOther |
| 10.4%~1 in 9.6 kills |
Gem NecklaceOther |
| 6.68%~1 in 15 kills |
Gem RingOther |
| 6.68%~1 in 15 kills |
Gold BandOther |
| 6.68%~1 in 15 kills |
Simple Gold BangleOther |
| 6.68%~1 in 15 kills |
| 6.68%~1 in 15 kills | |
Dotted Gold BangleOther |
| 6.68%~1 in 15 kills |
Turquoise Gem BangleOther |
| 6.68%~1 in 15 kills |
Light Gold BangleOther |
| 6.68%~1 in 15 kills |
Triple Gem BangleOther |
| 6.68%~1 in 15 kills |
Leaf Gold BangleOther |
| 6.68%~1 in 15 kills |
Slim BangleOther |
| 6.68%~1 in 15 kills |
Glimmer BangleOther |
| 6.68%~1 in 15 kills |
Shine BangleOther |
| 6.68%~1 in 15 kills |
GobletOther |
| 6.68%~1 in 15 kills |
Pearl NecklaceOther |
| 6.68%~1 in 15 kills |
Explosive BottleOther |
| 4.08%~1 in 25 kills |
Hunting TrapOther |
| 4.08%~1 in 25 kills |
Found in
Changelog
| Patch | What Changed | Date | |
|---|---|---|---|
| Changed | Hotfix #105 | Fixed an issue where the Crocodilian’s footsteps might not be audible. | Jan 8, 2026 |
| Changed | Hotfix #103 | The Crocodilian can now attack while underwater, and its attack patterns have been changed. | Dec 18, 2025 |
| Changed | Hotfix #100 | Fixed an issue in The Blue Maelstrom – Skull Island module where a Crocodilian would get stuck on rocks outside the cave. | Nov 20, 2025 |
| Added | Hotfix #96 | Fixed an issue where Crocodilian could suddenly stop during its attack. | Sep 25, 2025 |
Abilities 9
| Name | Description | Stats |
|---|---|---|
| Melee Attack1 | Melee attack dealing 150% weapon damage. | Damage 150%Hits for 41Impact 4Type DemolitionType Melee |
| Melee Attack1 Combo | Melee attack dealing 150% weapon damage. | Damage 150%Hits for 41Impact 4Type DemolitionType Melee |
| Melee Attack2 | Melee attack dealing 180% weapon damage. | Damage 180%Hits for 49Impact 6Type DemolitionType Melee |
| Chain Attack | Melee attack dealing 140% weapon damage. | Damage 140%Hits for 38Impact 5Type DemolitionType Melee |
| Ball Attack | Melee attack dealing 220% weapon damage. | Damage 220%Hits for 59Impact 7Type DemolitionType Melee |
| Tail Attack | Melee attack dealing 160% weapon damage. | Damage 160%Hits for 43Impact 5Type DemolitionType Melee |
| Jump | Jump. | — |
| Dive | Dive. | — |
| Death | Death. | — |

































































