| Changed | Hotfix #129 | Hand Cannon Weapon Damage has been decreased from 65-68 to 31-35, and True Physical Damage has been increased from 16 to 36. | Oct 23, 2026 |
| Changed | Hotfix #129 | Hand Cannon Weapon Damage has been decreased from 65-68 to 31-35, and True Physical Damage has been increased from 16 to 36. | Oct 22, 2026 |
| Changed | Early Access Season #11 | Added the Impact Guard system to all two-handed weapons without a Riposte. This applies to melee weapons (Bardiche, Battle Axe, Double Axe, Felling Axe, Glaive, Halberd, Quarterstaff, Spear and War Maul), ranged weapons (Longbow, Recurve Bow, Survival Bow, Crossbow, Windlass Crossbow and Hand Cannon), and magic weapons (Magic Staff, Ceremonial Staff and Spellbook). Raising your guard with the right timing briefly increases your Impact Resistance, allowing you to guard more firmly. This buff can be checked through the buff status icon at the bottom of the screen.
Hand Cannon's Fixed Damage has been adjusted to 8–20, and its movement speed penalty has been adjusted to -50. | Oct 9, 2026 |
| Changed | Hotfix #115 | Hand Cannon Weapon Damage has been reduced by 11, while True Physical Damage has been increased by 10. | May 14, 2026 |
| Changed | Hotfix #107 | Quick Reload now also applies to the Hand Cannon.
The Hand Cannon’s weapon damage has been reduced by 5.
The firing time of the Hand Cannon has been reduced.
The Hand Cannon now deals an additional 10 True Physical Damage, and its armor penetration effect has been removed.
The projectile speed of Hand Cannon Ball has been increased by 10%. | Feb 5, 2026 |
| Changed | Early Access Season #8 | The Hand Cannon can now appear for purchase in the shop.
Updated the Hand Cannon so the item grade can be determined by its appearance. | Jan 29, 2026 |
| Changed | Hotfix #100 | The knockback distance on hit for the Hand Cannon has been increased. | Nov 20, 2025 |
| Changed | Hotfix #99 | Reduced the reload and firing time of the Hand Cannon.
Increased the Weapon Damage of the Hand Cannon by 5. | Nov 6, 2025 |
| Changed | Hotfix #97 | Fixed an issue where, after equipping the Hand Cannon and switching to another weapon, the ignition effect could remain on the hand.
Increased the Weapon Damage of the Hand Cannon by 2. | Oct 16, 2025 |
| Added | Hotfix #96 | Fixed an issue where the Hand Cannon did not roll random modifiers.
Rangers can now use Hand Cannons. | Sep 25, 2025 |