Rarity Primary Attributes by rarity
| Attribute | Poor | Common | Uncommon | Rare | Epic | Legendary | Unique |
|---|
| Move Speed | -30 | -30 | -30 | -30 | -30 | -30 | -30 |
| True Physical Damage | 20 | 20 | 20 | 20 | 20 | 20 | 20 |
| Weapon Damage | 35 | 37 | 39 | 41 | 43 | 45 | 47 |
Secondary Attributes 2 can roll per item · ranges span 7 rarities
| Attribute | Market | Base range | With gem |
|---|
| Action Speed | | 1.5 – 6.0% | 1.5 – 2.4% |
| Additional Armor Rating | | 12 – 50 | 12 – 20 |
| Additional Weapon Damage | | 1 – 4 | 1 |
| Armor Penetration | | 2.5 – 10.0% | 2.5 – 4.0% |
| Buff Duration | | 3.0 – 12.0% | 3.0 – 4.8% |
| Cooldown Reduction | | 3.0 – 12.0% | 3.0 – 4.8% |
| Debuff Duration | | 3.0 – 12.0% | 3.0 – 4.8% |
| Demon Damage | | 4.0 – 16.0% | 4.0 – 6.4% |
| Demon Damage Reduction | | 3.0 – 12.0% | 3.0 – 4.8% |
| Headshot Damage | | 4.0 – 16.0% | 4.0 – 6.4% |
| Interaction Speed | | 3.0 – 12.0% | 3.0 – 4.8% |
| Luck | | 25 – 100 | 25 – 40 |
| Magic Penetration | | 2.5 – 10.0% | 2.5 – 4.0% |
| Attribute | Market | Base range | With gem |
|---|
| Magic Resistance | | 12 – 50 | 12 – 20 |
| Magical Damage Bonus | | 1.5 – 6.0% | 1.5 – 2.4% |
| Magical Damage Reduction | | 1.2 – 5.0% | 1.2 – 2.0% |
| Magical Healing | | 1 – 4 | 1 |
| Magical Interaction Speed | | 3.0 – 12.0% | 3.0 – 4.8% |
| Magical Power | | 1 – 6 | 1 – 2 |
| Physical Damage Bonus | | 1.5 – 6.0% | 1.5 – 2.4% |
| Physical Damage Reduction | | 1.2 – 5.0% | 1.2 – 2.0% |
| Physical Healing | | 1 – 4 | 1 |
| Physical Power | | 1 – 6 | 1 – 2 |
| Projectile Damage Reduction | | 1.5 – 6.0% | 1.5 – 2.4% |
| Undead Damage | | 4.0 – 16.0% | 4.0 – 6.4% |
| Undead Damage Reduction | | 3.0 – 12.0% | 3.0 – 4.8% |
Changelog
| Patch | What Changed | Date |
|---|
| Changed | Hotfix #115 | Hand Cannon Weapon Damage has been reduced by 11, while True Physical Damage has been increased by 10. | May 14, 2026 |
| Changed | Hotfix #107 | Quick Reload now also applies to the Hand Cannon. | Feb 5, 2026 |
| Changed | Early Access Season #8 | The Hand Cannon can now appear for purchase in the shop. | Jan 29, 2026 |
| Changed | Hotfix #100 | The knockback distance on hit for the Hand Cannon has been increased. | Nov 20, 2025 |
| Changed | Hotfix #99 | Reduced the reload and firing time of the Hand Cannon. | Nov 6, 2025 |
| Changed | Hotfix #97 | Fixed an issue where, after equipping the Hand Cannon and switching to another weapon, the ignition effect could remain on the hand. | Oct 16, 2025 |
| Added | Hotfix #96 | Fixed an issue where the Hand Cannon did not roll random modifiers. | Sep 25, 2025 |