All Rarities ·Weapon
Bardiche
Crafted with a light wooden base that grows wider in order to support an oversized, curved metal blade nailed to it's head.
Rarity
Primary Attributes
| Attribute | Poor | Common | Uncommon | Rare | Epic | Legendary | Unique |
|---|---|---|---|---|---|---|---|
| Move Speed | -50 | -50 | -50 | -50 | -50 | -50 | -50 |
| Weapon Damage | 44 – 47 | 48 – 51 | 52 – 55 | 56 – 59 | 60 – 63 | 64 – 67 | 68 – 71 |
Secondary Attributes
| Attribute | Base range | With gem |
|---|---|---|
| Action Speed | 1.0 – 1.5% | — |
| Additional Move Speed | 2 – 5 | — |
| Additional Weapon Damage | 2 – 5 | — |
| Armor Penetration | 2.0 – 5.0% | — |
| Buff Duration | 1.0 – 1.5% | — |
| Cooldown Reduction | 2.0 – 4.0% | — |
| Debuff Duration | 1.0 – 1.5% | — |
| Demon Damage | 2.0 – 4.0% | — |
| Demon Damage Reduction | 2.0 – 4.0% | — |
| Equip Speed | 10 – 15 | — |
| Headshot Damage | 2.0 – 4.0% | — |
| Interaction Speed | 1.0 – 1.5% | — |
| Attribute | Base range | With gem |
|---|---|---|
| Luck | 15 – 30 | — |
| Magical Interaction Speed | 1.0 – 1.5% | — |
| Max Health | 3 – 6 | — |
| Max Health Bonus | 1.5 – 3.0% | — |
| Move Speed Bonus | 1.0 – 1.5% | — |
| Physical Damage | 2 – 5 | — |
| Physical Damage Bonus | 2.0 – 5.0% | — |
| Physical Power | 3 – 6 | — |
| True Physical Damage | 1 – 3 | — |
| Undead Damage | 2.0 – 4.0% | — |
| Undead Damage Reduction | 2.0 – 4.0% | — |
Market & Trade Chat
The in-game marketplace and Trade Chat are closed for the first two weeks of the season. Live listings, prices and trade messages will return when trading reopens.
Estimated reopening
–Days–Hours–Minutes–Seconds
Changelog
| Patch | What Changed | Date | |
|---|---|---|---|
| Changed | Early Access Season #11 | Added the Impact Guard system to all two-handed weapons without a Riposte. This applies to melee weapons (Bardiche, Battle Axe, Double Axe, Felling Axe, Glaive, Halberd, Quarterstaff, Spear and War Maul), ranged weapons (Longbow, Recurve Bow, Survival Bow, Crossbow, Windlass Crossbow and Hand Cannon), and magic weapons (Magic Staff, Ceremonial Staff and Spellbook). Raising your guard with the right timing briefly increases your Impact Resistance, allowing you to guard more firmly. This buff can be checked through the buff status icon at the bottom of the screen. | Oct 9, 2026 |
| Changed | Hotfix #116 | Reduced the attack combo damage multipliers for the 2nd and 3rd strikes of the Bardiche from 1.05/1.2 to 1/1.1. | May 28, 2026 |
| Changed | Hotfix #115 | Bardiche Weapon Damage has been reduced by 1. | May 14, 2026 |
| Changed | Hotfix #111 | This update also sees the expansion of the Emberflame skins to cover more popular weapons including the Bardiche, Longbow, Arming Sword, and more. These new skins are also available for purchase in special bundles that include an introductory bundle discount. We’ve also improved the functionality of the skins so that the glowing visual effect turns off when crouching or slow walking in the dungeons, allowing you to stay hidden in the dark. | Mar 20, 2026 |
| Changed | Hotfix #108 | Fixed an issue where the Bardiche’s counterattack animation could have an unintended delay. | Feb 12, 2026 |
| Changed | Hotfix #97 | The Executioner perk effect now also applies to Bardiche. | Oct 16, 2025 |
| Changed | Hotfix #93 | Slightly decreased the hit zone damage multipliers (e.g. blade, handle) for some two-handed weapons (Bardiche, Halberd, War Maul, Spear). | Jul 31, 2025 |
| Changed | Hotfix #92 | Fixed an issue where the Spear, Bardiche, Wizard Staff, Ceremonial Staff, and Quarterstaff could block an area wider than their intended weapon width. | Jul 25, 2025 |
| Changed | Hotfix #90 | Bardiche weapon damage decreased by 3, and its scaling formula was adjusted. | Jul 10, 2025 |
| Changed | Hotfix #85 | Bardiche’s weapon damage has been increased. | May 9, 2025 |
| Changed | Hotfix #80 | Bardiche's primary attack 2 damage multiplier changed from 0.95 to 1.05. | Mar 7, 2025 |
| Changed | Hotfix #73 | Bardiche's primary attack multiplier changed from 1.0/0.9/1.2 → 1.0/0.95/1.2. | Dec 5, 2024 |
| Changed | Hotfix #72 | Bardiche's primary attack multiplier changed from 1.0/1.1/1.2 → 1.0/0.9/1.2. | Nov 29, 2024 |
| Changed | Hotfix #70 | Fixed an issue where the Barbarian's Executioner perk could be applied to the Bardiche. | Nov 14, 2024 |
| Changed | Hotfix #69-1 | Bardiche is no longer an axe type weapon. | Oct 28, 2024 |
| Changed | Hotfix #59 | Bardiche is now both the Polearm and the Axe. but it displays only Polearm for now. it will be fixed. | Aug 14, 2024 |
| Changed | Hotfix #57 | Weapon damage increased for Bardiche, Halberd, Battle Axe, Double Axe, War Maul, and Quarterstaff. | Jul 18, 2024 |
| Changed | Hotfix #40 | The Weapon damage has been slightly increased for the following legendary and unique rarity weapons: Arming Sword, Bardiche, Battle Axe, Double Axe, Felling Axe, Halberd, Morning Star, Quarterstaff, Rapier, Recurve Bow, Dagger, Spear, War Hammer, Wizard Staff. | Apr 4, 2024 |
| Changed | Hotfix #28 | Bardiche's attack multiplier for each hitbox has been changed from 100%/60% → 100%/70%. | Jan 11, 2024 |
| Added | Hotfix #22 | Bardiche's movement speed penalty reduced from -50 → -45. | Nov 30, 2023 |