Skill
Whirlwind
Description
Spin rapidly with a two-handed weapon, dealing of weapon damage to all nearby enemies. While spinning, your weapon cannot be interrupted by any impact. Cooldown: 32 seconds
Classes
Changelog
| Patch | What Changed | Date | |
|---|---|---|---|
| Changed | Hotfix #123 | Whirlwind now deals 10% less damage when colliding with shields, walls, doors, or other structures. | Aug 13, 2026 |
| Changed | Hotfix #120 | When using Whirlwind, all weapon damage multipliers have been reduced from 100% to 90%. | Jul 23, 2026 |
| Changed | Early Access Season #10 | Whirlwind damage scaling has been increased from 80% to 100%. | Jul 17, 2026 |
| Changed | Hotfix #108 | The damage of Whirlwind attack has been reduced to 80%. A shout sound effect has been added upon activation, and the attack animation start timing has been slightly slowed to match the sound effect timing. | Feb 12, 2026 |
| Changed | Hotfix #107 | Fixed an issue where nearby targets might not take damage when the Barbarian used Whirlwind with the Felling Axe. | Feb 5, 2026 |
| Changed | Early Access Season #8 | New Perks and Skills for the Fighter and Barbarian – We've added all new skills and perks for the Fighter and the Barbarian class including Disarm, Whirlwind, and a Grappling Hook! | Jan 29, 2026 |
| Changed | Hotfix #87 | Fixed an issue where Ice Harpy’s Whirlwind effect could continue appearing in the air. | Jun 5, 2025 |
| Added | Hotfix #70 | Fixed an issue where Harpy's Whirlwind sound would not be played properly. | Nov 14, 2024 |
