Living Statue, Undead

Living Statue

Attributes

Health100Damage22Move Speed120Impact Resist3Impact Endurance4Adventure Points1Experience3STR 15DEX 15AGI 15WILL 15KNO 15VIG 15RES 15

Damage Modifiers

Ice −50%Fire −50%Light +300%Projectile −15%

Loot

Dungeon
Level
Difficulty
Player Luck
Luck 0

Normal at 0 Luck. Chances show the likelihood of getting at least one per kill. A single kill can contain several listed items and rarities.

Chance of any item by rarity For this mode and Luck, every eligible loot table and repeated roll is combined: 100% minus the chance they all miss. Multiple matching items in one kill count as one success.
  • Poor
    Poor
    0%
    No drops
  • Common
    Common
    7.92%
    ~1 in 13 kills
  • Uncommon
    Uncommon
    81.1%
    ~1 in 1.2 kills
  • Rare
    Rare
    26.2%
    ~1 in 3.8 kills
  • Epic
    Epic
    3.03%
    ~1 in 33 kills
  • Legendary
    Legendary
    0%
    No drops
  • Unique
    Unique
    1.27%
    ~1 in 78 kills
  • Artifact
    Artifact
    0%
    No drops
Category
Sort
Item↕Rarity oddsChance per kill↓
PebbleCrafting materials
  • Uncommon8.5%
8.5%~1 in 12 kills
Stone FragmentCrafting materials
  • Uncommon8.5%
8.5%~1 in 12 kills
Crusader ArmorArchetypes
  • Common1.35%
  • Uncommon20.3%
  • Rare4.74%
  • Epic0.509%
26%~1 in 3.9 kills
Crusader HelmArchetypes
  • Common1.35%
  • Uncommon20.3%
  • Rare4.74%
  • Epic0.509%
26%~1 in 3.9 kills
GlaiveArchetypes
  • Common1.35%
  • Uncommon20.3%
  • Rare4.74%
  • Epic0.509%
26%~1 in 3.9 kills
Great HelmArchetypes
  • Common1.35%
  • Uncommon20.3%
  • Rare4.74%
  • Epic0.509%
26%~1 in 3.9 kills
HalberdArchetypes
  • Common1.35%
  • Uncommon20.3%
  • Rare4.74%
  • Epic0.509%
26%~1 in 3.9 kills
Templar ArmorArchetypes
  • Common1.35%
  • Uncommon20.3%
  • Rare4.74%
  • Epic0.509%
26%~1 in 3.9 kills
  • Unique1.27%
1.27%~1 in 78 kills

Found in

Changelog

PatchWhat ChangedDate
ChangedHotfix #121Fixed an issue where Living Statues could fall to the ground immediately without playing their death animation.Jul 30, 2026
ChangedHotfix #118Fixed an issue where a Living Statue could leave behind lingering hitboxes after being defeated, blocking projectiles and attacks.Jun 25, 2026
ChangedEarly Access Season #9Fixed an issue where the sound and animation might not play correctly when the Living Statue dies close to the ground.Apr 28, 2026
ChangedHotfix #100Fixed an issue where Elite or Nightmare Living Statues could be distinguishable as monsters even while in statue form.Nov 20, 2025
ChangedEarly Access Season #7Health of Living Statues has been reduced.Sep 24, 2025
ChangedHotfix #80Fixed an issue where the Living Statue could appear to teleport during combat.Mar 7, 2025
ChangedHotfix #76Fixed an issue where when you kill a Living Statue, then leave the area and then return, the corpse may appear to disappear.Jan 10, 2025
ChangedEarly Access Season #5Fixed an issue where the Living Statue attack sound would play when it was in the wrong state.Dec 18, 2024
AddedHotfix #73Fixed an issue where the Living Statue would spin in circles when a it flew directly over a target.Dec 5, 2024

Abilities

NameDescriptionStats
Attack PhaseAttack Phase.—
Wake UpWake Up.—
Attack01Melee attack dealing 150% weapon damage.
Damage 150%Hits for 33Impact 4Type DemolitionType Melee
Attack02Melee attack dealing 150% weapon damage.
Damage 150%Hits for 33Impact 4Type DemolitionType Melee
Attack01 ComboMelee attack dealing 160% weapon damage.
Damage 160%Hits for 35Impact 4Type DemolitionType Melee
Buff Move SpeedBuff Move Speed.—
DeathDeath.—