Demon, Mammal · Sub-Boss
Demon Centaur
Attributes
Health800Damage28Move Speed200Magic Resist124Impact Resist5Impact Endurance6Adventure Points50Experience8STR 15DEX 15AGI 15WILL 15KNO 15VIG 15RES 15
Damage Modifiers
Ice +300%Dark −50%Evil −50%Fire −25%Light +200%Divine +200%Projectile −20%
Loot
Dungeon
Level
Difficulty
Player Luck
Luck
Normal at 0 Luck. Chances show the likelihood of getting at least one per kill. A single kill can contain several listed items and rarities.
Chance of any item by rarity For this mode and Luck, every eligible loot table and repeated roll is combined: 100% minus the chance they all miss. Multiple matching items in one kill count as one success.
- PoorPoorNo drops0%
- CommonCommon~1 in 5.3 kills19%
- UncommonUncommon~1 in 5.3 kills19%
- RareRare~1 in 1.5 kills67%
- EpicEpic~1 in 1.1 kills87.2%
- LegendaryLegendary~1 in 4.6 kills21.9%
- UniqueUnique~1 in 67 kills1.5%
- ArtifactArtifactNo drops0%
Category
Sort
| Item↕ | Rarity odds | Chance per kill↓ |
|---|---|---|
Centaur TailCrafting materials |
| 25.1%~1 in 4 kills |
Centaur HoofCrafting materials |
| 24.2%~1 in 4.1 kills |
Centaur HornCrafting materials |
| 12.6%~1 in 7.9 kills |
Demon BloodCrafting materials |
| 9.75%~1 in 10 kills |
ReinsCrafting materials |
| 9.75%~1 in 10 kills |
SaddleCrafting materials |
| 9.75%~1 in 10 kills |
StirrupsCrafting materials |
| 9.75%~1 in 10 kills |
GlaiveArchetypes |
| 33.1%~1 in 3 kills |
Barbuta HelmArchetypes |
| 17.4%~1 in 5.8 kills |
Champion ArmorArchetypes |
| 17.4%~1 in 5.8 kills |
Dark CuirassArchetypes |
| 17.4%~1 in 5.8 kills |
Fine CuirassArchetypes |
| 17.4%~1 in 5.8 kills |
Open SalletArchetypes |
| 17.4%~1 in 5.8 kills |
SalletArchetypes |
| 17.4%~1 in 5.8 kills |
SpearArchetypes |
| 17.4%~1 in 5.8 kills |
Visored Barbuta HelmArchetypes |
| 17.4%~1 in 5.8 kills |
Visored SalletArchetypes |
| 17.4%~1 in 5.8 kills |
Arrow×3Other |
| 9.75%~1 in 10 kills |
Cursed PoppetOther |
| 1.5%~1 in 67 kills |
Found in
Changelog
| Patch | What Changed | Date | |
|---|---|---|---|
| Added | Hotfix #89 | Fixed an issue where if a Demon Centaur was being healed by a Demon Imp and the healing was interrupted, the Demon Centaur might not die even after taking fatal damage. | Jul 3, 2025 |
Abilities
| Name | Description | Stats |
|---|---|---|
| Attack Phase | Attack Phase. | — |
| Attack1 | Melee attack dealing 150% weapon damage. | Damage 150%Hits for 42Impact 6Type DemolitionType Melee |
| Attack2 | Melee attack dealing 180% weapon damage. | Damage 180%Hits for 50Impact 6Type DemolitionType Melee |
| Attack2 From Idle | Melee attack dealing 180% weapon damage. | Damage 180%Hits for 50Impact 6Type DemolitionType Melee |
| Sprint Phase | Sprint Phase. | — |
| Sprint Attack | Melee attack dealing 220% weapon damage. | Damage 220%Hits for 62Impact 7Type DemolitionType Melee |
| Sprint Attack Pierce | Melee attack dealing 160% weapon damage. | Damage 160%Hits for 45Impact 6Type DemolitionType Melee |
| Attack Low Sweep | Melee attack dealing 180% weapon damage. | Damage 180%Hits for 50Impact 6Type DemolitionType Melee |
| Death | Death. | — |


















