All Rarities ·Weapon

Crystal Ball

Attributes by Rarity

AttributePoorCommonUncommonRareEpicLegendaryUnique
Magic Penetration10.0%10.0%10.0%10.0%10.0%10.0%10.0%
Magical Damage2345678
Move Speed-20-20-20-20-20-20-20

Secondary Attributes

AttributeMarketBase rangeWith gem
Action Speed0.5 – 1.0%—
Additional Magical Damage1 – 3—
Additional Move Speed1 – 3—
Additional Weapon Damage1 – 3—
Armor Penetration1.5 – 4.0%—
Buff Duration1.0 – 3.0%—
Cooldown Reduction2.0 – 4.0%—
Debuff Duration1.0 – 3.0%—
Demon Damage2.0 – 4.0%—
Demon Damage Reduction2.0 – 4.0%—
Equip Speed10 – 30—
Headshot Damage2.0 – 4.0%—
Interaction Speed1.0 – 3.0%—
Luck15 – 30—
Magic Penetration1.5 – 4.0%—
Magical Damage Bonus1.0 – 3.0%—
AttributeMarketBase rangeWith gem
Magical Interaction Speed1.0 – 3.0%—
Magical Power1 – 3—
Max Health2 – 4—
Max Health Bonus1.0 – 2.0%—
Memory Capacity2 – 5—
Memory Capacity Bonus6.0 – 12.5%—
Move Speed Bonus0.5 – 1.0%—
Physical Damage1 – 3—
Physical Damage Bonus1.0 – 3.0%—
Physical Power2 – 4—
Spell Casting Speed1.0 – 3.0%—
True Magical Damage1 – 2—
True Physical Damage1 – 2—
Undead Damage2.0 – 4.0%—
Undead Damage Reduction2.0 – 4.0%—
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Changelog

PatchWhat ChangedDate
ChangedEarly Access Season #11Crystal Ball's Magical Damage has been reduced by 1 at each rarity. For Artifact rarity, its value has been changed from 10 to 9–10. Artifact-tier damage values for Spellbooks, Magic Staffs, and Crystal Balls have been changed to ranges, increasing their maximum damage by 1. The movement speed penalties for Spellbooks, Crystal Balls, Magic Staffs, and Crystal Swords have each been increased by 5.Oct 9, 2026
ChangedHotfix #119Fixed an issue where player movement could become locked when using a Crystal Ball and a one-handed weapon while both Primary Attack and Secondary Attack were bound to the same key.Jul 2, 2026
ChangedEarly Access Season #9The Surgeon and the Fortune Teller have been merged into the Alchemist. The Alchemist now sells Bandages (Normal affinity 50 / Uncommon 100), Lucky Potions, Healing Potions (Normal affinity 75 / Uncommon 125), and magical items (Crystal Ball, Crystal Sword, Magic Staff, etc.).Apr 28, 2026
ChangedHotfix #111Fixed an issue where players could continuously purchase uncommon-grade Crystal Balls from the Fortune Teller. The difficulty of the Banshee has been reduced, and it now guarantees a drop of a magical weapon (Spellbook, Crystal Ball, Crystal Sword, Magic Staff, Ceremonial Staff).Mar 20, 2026
ChangedHotfix #108The Fortune Teller quest can now be completed by giving any grade of the Crystal Ball instead of an ‘Uncommon’ grade item.Feb 12, 2026
ChangedHotfix #97Removed the Additional Weapon Damage modifier from Crystal Ball item types. Increased the Magical Damage of Crystal Ball Types by 1.Oct 16, 2025
ChangedHotfix #85Fixed an issue where the pedestal part of the Crystal Ball could appear incorrectly colored. Crystal Ball’s spell power has been slightly decreased.May 9, 2025
ChangedHotfix #55Spellbook, Crystal Ball, and Wizard Staff now have 5%, 10%, 15% magic penetration respectively.Jul 5, 2024
AddedHotfix #22Warlocks now start with a Falchion and Crystal Ball as default weapons.Nov 30, 2023